Archetype Review

Archetype Review is a post from: Best Iphone Apps Review Website

Developer: Villain
Price: $2.99
Version Reviewed: 1.0.5
Device Reviewed On: iPhone 3G, iPad
Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 3.5 out of 5 stars
Gameplay Rating: 3 out of 5 stars
Replay Value Rating: 3.5 out of 5 stars

Overall Rating: 3.5 out of 5 stars

The entire goal of Archetype is to be a first-person shooter that promises no gimmicks, just pure gameplay, so wasting time on a cute opening paragraph seems inappropriate and a waste of time, so the best way to start off a review of Archetype is to just jump in and talk about it. Archetype features little story beyond a CG intro, it’s all about the first-person shooter gameplay. This means that unlike Eliminate, there’s no system that compels you to buy some sort of consumable in-app item, there’s just an experience system and nothing else. This is more of a raw first person shooter experience, and this is what the game focuses on entirely, almost to a fault.

And, well, if you like fast-paced FPS games, and hate consumable in-app purchase elements, Archetype is the game for you. You run around everywhere just killing enemies, picking up weapons and ammo, hunting down enemies using the radar. There’s little to no configuration necessary to get into a game. You just choose “Team Deathmatch,” and yous tart searching for games. After a minute or so, you get into a game and you’re off and fragging. The game runs great on Wi-Fi and on later generation hardware, but even on older devices like the iPhone 3G, the game is still very playable, and it even works well over cellular data connections. The controls work fairly well, but the right aiming joystick stops moving once you reach the edge of the movement area, instead of constantly scrolling around, making rapid turning a tricky proposition.

Archetype’s problem is that there is nothing going on beyond the default mode – it’s online team deathmatch or nothing. There’s pretty much nothing beyond that – no local wireless multiplayer, no free for all or capture the flag modes, just team deathmatches. The maps all blend together, and the character designs are generic futuristic super soldiers. The whole game largely just feels like an approximation of some other work – there’s little to define this game beyond the fact that it exists on the iOS platform. Archetype is desperately crying for more – and one can only hope the developers are out to provide more.

Archetype feels just incomplete. What is here is fun, albeit very generic, but there just isn’t much here. If the developers are committed to adding more modes and maps to the game to expand what the game already provides, Archetype could be a killer first-person shooter for iOS, but as it is, Archetype’s lack of substance hurts an otherwise solid game.

[ Archetype Review is a post from 148Apps ]


Archetype Sells 160,000 Units in Debut Week

Archetype Sells 160,000 Units in Debut Week is a post from: Best Iphone Apps Review Website

Independent mobile publisher Villain LLC announced today that its online multiplayer first-person shooter Archetype sold 160,000 units in its first week of release, and is currently featured as Apple’s iPhone App of the Week.

Since Archetype’s launch on July 6th, players have engaged in over 320,000 sessions of the game’s “iPwnage” arena deathmatch mode. Villain notes that over 2 million in-game kills were logged in the game’s launch week, with an average of 20,000 additional kills arriving hourly.

Archetype is developed by the San Francisco-based MunkyFun, an independent studio staffed by a core team of LucasArts veterans.

“We are beyond thrilled to see how Archetype in the short amount of time it’s been officially released has found such an amazing and enthusiastic fan base, along with the high praise from the editorial community,” said Dane Baker, Lead Producer at Villain.

“This has been an amazing project for all involved, and speaks to our love for games, so we’re taking this warm reception to further fuel our passion to work even harder on future updates, offerings and new game features to support our community of iPwnage fanatics.”


Archetype, A Great Looking Online FPS, Is Live In The App Store

Archetype, A Great Looking Online FPS, Is Live In The App Store is a post from: Best Iphone Apps Review Website

Villain and Munkyfun Inc. (Shift, Ivory Tiles), have released Archetype, an online FPS built for console style gaming on the iPhone and iPad. “Archetype brings high quality, console-style Pwnage to iPhone and iPod touch first-person shooter fans at an amazing price with absolutely no strings attached,” said Dane Baker, Lead Producer at Villain. “And we’re absolutely thrilled that our game supports the new iPhone 4, as Archetype takes full advantage of the new ‘Retina Display’ technology which results in new owners experiencing an exceptionally phenomenal view of their fragging glory.”

Archetype supports up to ten players per match over WiFi, 3G, and even Edge. Being a console style shooter, the game has a full ranking system, with match pairing services available to prevent beginners from having no chance. With 5 maps, 6 weapons, and 2 grenade types to play with, Archetype looks to keep people entertained for quite some time. Pick it up for $2.99… and of course, there are more screen after the break.

Note from the Editor: Architype is sponsoring 148Apps currently but that had no influence on this article. This is a significant app release for the iPhone/iPod Touch as it represents the latest of very few multiplayer games for the iPhone and even fewer multiplayer FPS games. 148Apps adheres strictly to the principles of editorial and advertising separation as detailed by O.A.T.S.

$2.99

iPhone App – Designed for the iPhone, compatible with the iPad
Released: 2010-07-01 :: Category: Games / Action

[ Archetype, A Great Looking Online FPS, Is Live In The App Store is a post from 148Apps ]


Multiplayer First-Person Shooter Archetype Debuts in App Store

Multiplayer First-Person Shooter Archetype Debuts in App Store is a post from: Best Iphone Apps Review Website

App Store newcomer Villain LLC has launched Archetype ($2.99), a multiplayer-only first-person shooter featuring a variety of gameplay modes, including online five-on-five team deathmatches.

Promising a “high quality console-style FPS experience” for the iPhone and iPod Touch, Archetype encourages the development of a dedicated player base with an experience system that rewards users for online wins and kills.

In an interesting move, Villain LLC positions Archetype as a low-priced alternative to ngmoco’s microtransaction-based Eliminate Pro. Villain promises its players “no tricks and no gimmicks” with its game, with all featured content — including five maps and an arsenal of six weapons — available with a single purchase.

Archetype’s multiplayer modes are playable over Wi-Fi, 3G, and Edge, with all connection types supporting up to ten simultaneous players.