NFL 2011 Review

NFL 2011 Review is a post from: Best Iphone Apps Review Website

Developer: Gameloft
Price: $6.99
Version Reviewed: 1.0.0

Graphics / Sound Rating: 4.6 out of 5 stars
Game Controls Rating: 3.6 out of 5 stars
Gameplay Rating: 3.25 out of 5 stars
Re-use / Replay Value Rating: 3.5 out of 5 stars

Overall Rating: 3.74 out of 5 stars

You’ve heard the story and you know it well. NFL 2011 is another football game that tries to pack the entire football experience into a pint sized screen, onto a platform with no physical buttons. NFL 2011 is a bit different in respect to its execution, but at the end of the day, the game is just typical Gameloft.

The name of the game for Gameloft is graphics. Make a game look slick and it instantly gets a certain amount of credibility in the app world. There is certainly nothing wrong with this thought process, and their games do turn out to seem a step ahead of others. NFL 2011, with its super crisp players and fairly nice motion animation, looks darn pretty. Other than a few chops here and there, there’s nothing to knock here when it comes to graphics.

Gameloft’s problem, and I’ve seen this over and over again, is that their games show no originality. If NFL 2011 were the only football game coming out this year, it would be one thing, but knowing that Madden 11 will be out in a few weeks, and that it will be a better, more original game, makes me question things. There are really no features that make NFL 2011 unique. Everything, from the plays, to the moves, to the menus are exactly what you would expect from a basic football game. Not necessarily a bad thing, but again, maybe you should wait for Madden.

The worst part of the experience is that everything felt a bit rushed, particularly in the passing department, but also in the completely drab running game and on defense, which is also incredibly drab. The passing problem is very fixable though, and I think would’ve been fixed if a bit more time was put into the game. When running a play, there are buttons above the receivers that you hit to throw the ball to that player. The buttons though are extremely unresponsive, and desperately need to be fixed. I’ve been sacked a number of times with wide open players down field, just because I couldn’t throw the ball to them.

The moral of this story is that if you are desperate for some football action, Gameloft would love to sell you a copy of NFL 2011. If you can wait a bit though, Madden is going to come out, and it is looking to be a real improvement on mobile football game. There’s nothing wrong with the Gameloft version, it’s just the obvious second choice.

Oh, and I have just one more gripe, and this one really bothers me. Why does every play that goes further than 10 yards in NFL 2011 need a dancing celebration? It’s like Gameloft partnered with the guys that did NFL Blitz and made the game a dance-off. Geeze

[ NFL 2011 Review is a post from 148Apps ]


Gameloft Beats This Year’s Madden to the App Store with NFL 2011

Gameloft Beats This Year’s Madden to the App Store with NFL 2011 is a post from: Best Iphone Apps Review Website

After being the first publisher to launch an NFL-licensed football sim in the App Store last year, Gameloft has upgraded its flagship sports franchise in advance of any updated offerings from rival EA Sports.

NFL 2011 ($6.99) features over 2,000 players from all 32 official NFL teams, and boasts an improved graphics engine with motion-captured player animations.

Gameloft has additionally beefed up the AI, ensuring tougher opponents and smarter decisions among computer-controlled teammates. Accelerometer-controlled speed boosts have also been added to this year’s game, and the included playbook has been expanded with more than 200 plays and a new play editor.


Hero of Sparta 2 Review

Hero of Sparta 2 Review is a post from: Best Iphone Apps Review Website

Developer: Gameloft
Price: $6.99
Version Reviewed: 1.0.2

Graphics / Sound Rating: 4.65 out of 5 stars
Game Controls Rating: 3.6 out of 5 stars
Gameplay Rating: 3.9 out of 5 stars
Re-use / Replay Value Rating: 4 out of 5 stars

Overall Rating: 4.04 out of 5 stars

Hero of Sparta 2, the sequel to the Gameloft hit, Hero of Sparta, sees your Spartan king’s re-entrance to his homeland. Unfortunately, the lord of the underworld isn’t too happy about your escape and has damned you to hell on Earth if you decide to return home. Of course, you, as the proud Argos, return and your Spartan homeland as it is overrun by demons and evil mythical creatures. Your quest throughout the game is to bring peace to Sparta and to finally get that pesky Hades guy off your back.

The first thing that you will notice, and this is a typical Gameloft trait, is that the game looks extremely pretty. The menus and the cut scenes, as well as the in-game graphics look almost console worthy. There is some real eye candy in some of the sequences with the bigger monsters, and the developers have done a good job making big things seem big. The sound and the voice acting are also just about as epic, really making the game feel like a big budget romp.

Unfortunately, and this is also a typical Gameloft trait, the game almost feel soul-less. Sure, there is a story, but you really don’t grasp the anguish that your character, Argos, goes through. He just returned from the underworld, only to have Hades wipe out all of the citizens and turn your land into a topside hell. This is a classic tragedy, a hero coming from far away only to find nothing when he gets back, so where is the drama? Where’s the pain? All you get is an empty fighter fighting waves and waves of evil.

As far as the gameplay goes, it’s fairly formulaic, but does enough to keep you entertained throughout. Most of the game has you running around Sparta until you get “fenced in” and have to fight a battle. Once you beat the enemies, the “fence” goes away and you can move on. There are some things that you have to climb over and some things that you have to jump over, but they feel more like a chore than a real piece of the game. Then there are the bosses, which typically consist of a bunch of mini battles alongside a mini puzzle to find out the bosses weakness. The bosses themselves usually aren’t that tricky, but the long battles beforehand can get tedious.

The battles themselves, the meat of the game, are controlled with dual virtual joysticks as well as a crouch and a jump button. For me, the placement of the buttons/ the way the buttons work left a bit to be desired. The real problem for me is with the right combat stick, which is set between the crouch button below and the jump button above. Being a four directional combat stick, I would expect to easily be able to move the stick in any number of ways to pull off different moves, but when I moved the stick up or down, my finger tended to also be touching crouch or jump, and that action is performed. I can’t tell you how many jumps I performed accidentally in combat before i just resorted to tapping in the button. I honestly would’ve been happier with a combat button and a special moves button rather than a stick.

All in all, Hero of Sparta 2 is what you would expect from God of War clone on the iPhone. It’s really pretty but is fairly soulless and leaves a bit to be desired. If you are a true fan of the genre or just want to be wowed by the technical marvel of your new iPhone 4, Hero of Sparta 2 is the game for you.

[ Hero of Sparta 2 Review is a post from 148Apps ]


Gameloft’s Hero of Sparta II Now Available in App Store

Gameloft’s Hero of Sparta II Now Available in App Store is a post from: Best Iphone Apps Review Website

Gameloft’s Hero of Sparta wowed early iPhone adopters upon its launch in 2008 with impressive 3D graphics and hack-and-slash action that rivaled Sony’s God of War series. This week, Gameloft launches Hero of Sparta II ($6.99), a sequel that introduces a new control scheme and iPhone 4-optimized graphics.

Gameloft notes that Hero of Sparta II features overhauled jumping controls, allowing for advanced platforming elements and new aerial combat maneuvers. The game’s fighting system has also been refined thanks to the addition of an “advanced action virtual pad.”

Hero of Sparta II features 12 levels of mythology-themed action. The game is playable on all iOS devices, though iPhone 4 and iPhone 3GS owners will enjoy enhanced graphics and improved gameplay performance.


App Store Growth Drives 15 Percent Rise In Gameloft Revenues

App Store Growth Drives 15 Percent Rise In Gameloft Revenues is a post from: Best Iphone Apps Review Website

Paris, France-based mobile game publisher Gameloft on Thursday reported a rise in fiscal Q2 revenue, thanks to rapid smartphone adoption, increased market share in traditional Java and Brew phones and a 113 percent jump in sales on Apple’s App Store.

The company reported sales of 33.6 million euros ($44.1 million) for the quarter ended June 30, a 15 percent year-on-year climb. Half-year sales are up 11 percent to 66.6 million euros ($87.1 million). The French company did not report its profit figures.

Gameloft has aggressively pursued game development for Apple mobile devices, including the iPod Touch, iPhone and iPad, helping spark growth. The company expects new mobile offerings from Apple, Samsung, Nokia and Google to also drive growth for the company.

Gameloft, which both develops and publishes mobile titles, lists on its official website that Assassin’s Creed — Altair’s Chronicles is currently its top-selling App Store title. Gameloft benefits from a close relationship with fellow French publisher Ubisoft, allowing for mobile versions of Ubisoft properties like Assassin’s Creed, Splinter Cell and Prince of Persia.

The company said that it expects “continued growth in 2010 in terms of revenue and profitability,” thanks to a strong foothold in the mobile digital distribution category and the increasing smartphone userbase.


Real Tennis HD Review

Real Tennis HD Review is a post from: Best Iphone Apps Review Website

Developer: GAMELOFT
Price: $4.99
Version Reviewed: 1.0.0
Device Reviewed On: iPad

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 1.75 out of 5 stars
Gameplay Rating: 2 out of 5 stars
Replay Value Rating: 2.5 out of 5 stars

Overall Rating: 2.56 out of 5 stars

Gameloft’s Real Tennis HD for the iPad proves the adage that good looks aren’t enough to make a game a satisfying experience. Presenting itself as an arcade style tennis game, Real Tennis HD looks and sounds great and has plenty of options and game modes, but fails miserably when it comes to gameplay.

If you’ve ever played a tennis game on a console system (other than the unique experience of the Wii, of course), you’ll see many familiar elements in Real Tennis HD. The game looks similar to Sega’s Virtua Tennis or Microsoft’s Top Spin, though not nearly as refined or polished. All of the modes are nearly identical to its console kin: exhibition, instant play, championship, tournament and even online multiplayer. From a features standpoint, there’s no arguing that Real Tennis is competitive with much more expensive games.

Where the game fails, however, is in its controls – the one feature that a tennis game really needs to nail. After all, even tennis games on graphically crude systems like the Atari 2600 could thrive because of decent controls. While I’ve often railed that the virtual control pad many developers use on iPad and iPhone games is a poor design choice, here it is purely disastrous. Serving is no issue – merely move your player using the virtual control pad, then tap the serve button once to toss the ball in the air, and once to serve it. Everything after the serve, however, is an exercise in futility.

When your opponent returns your serve, you are given a small “x” on the court to denote where the ball will hit, but moving your player to the exact spot where he/she can effectively return the ball is next to impossible. Thus, you will spend most of your time while playing Real Tennis HD screaming at the screen as your inept virtual tennis player stumbles madly around the court, vainly attempting to return serves or even hit the ball at all.

It’s the reliance on console-style controls that ultimately proves the undoing of games such as this. Since the iPad features an amazingly responsive touch screen, why not simply touch the location on the court where you want your player to return a serve or lob a ball? A little multi-touch could go a long way here.

Real Tennis HD does have a low price of $4.99, but even that doesn’t excuse its poor execution. Gameloft can release much better games than this.


[ Real Tennis HD Review is a post from 148Apps ]


Dungeon Hunter Updated And On Sale For $0.99

Dungeon Hunter Updated And On Sale For $0.99 is a post from: Best Iphone Apps Review Website

moz screenshot 1 Dungeon Hunter Updated And On Sale For $0.99Another one of Gamelofts best-selling titles to recently go on sale for just $0.99, if you’ve never played Dungeon Hunter before there’s never been a better time to check it out.

A true action-RPG, Dungeon Hunter is set in a highly detailed medieval fantasy world called Gothicus. Once you’ve created your own character, of which there are three classes to choose from (Rogue, Knight or Mage) you can begin to explore the land and take on new missions.

Throughout Dungeon Hunter, you gain experience points by completing quests and earning achievements and can use these to bolster your skills in true RPG fashion. Items are mostly found as drops on monsters throughout the game, but can be bought from merchants and include a variety of weapons and armor that change the way your character looks.

The action is all real-time, not turn-based, and you can hack’n slash or cast your way to victory, depending on your chosen class.

While Dungeon Hunter isn’t a perfect game, it’s definitely one of the most comprehensive and best-looking RPG’s out on the iPhone at the moment.

Dungeon

Dungeon Hunter compatible with iPhone, iPod Touch and iPad and requires iOS 2.2.1 or later.

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NOVA Updated For iPhone 4

NOVA Updated For iPhone 4 is a post from: Best Iphone Apps Review Website

Gameloft’s great looking (and great playing) Halo clone, NOVA, has been recently updated for the iPhone 4. As you may have guessed, the graphics now fully support the wonderful retina display, but the meat of the update is in the control scheme.

With the iPhone 4’s new “3-axis gyro”, NOVA can now be played with gyroscope accelerometer controls. You will still move around with the joystick, but precise aiming (or impaired aiming… depends on your skill level) can now be done with the accelerometer. Instead of old accelerometer controls though, this one moves 360 degrees and picks up even the slightest of movements.

With the new control scheme, you will play better, but please don’t play in public. Check out the video below for Gameloft’s own description of the update.

$4.99

iPhone App – Designed for the iPhone, compatible with the iPad

Our Rating: ★★★★½ :: PHENOMENAL
Read Our Full Review >>

Released: 2009-12-17 :: Category: Games / Adventure

[ NOVA Updated For iPhone 4 is a post from 148Apps ]


Gameloft Announces Zombie Infection HD And iPhone App Sale

Gameloft Announces Zombie Infection HD And iPhone App Sale is a post from: Best Iphone Apps Review Website

Gameloft has announced that Zombie Infection HD is now available on the App Store for iPad owners. Priced at $6.99, the launch continues the company’s porting of its existing core titles to the iPad platform. Making use of the iPad display, Zombie Infection offers full HD graphics and continues the undead-maiming mayhem seen in the iPhone version launched in May this year.

Meanwhile, for iPhone users, Gameloft has also announced that three of its popular titles; Modern Combat Sandstorm, Dungeon Hunter and Skater Nation will all be available for the discounted price of $0.99 for a limited time, so grab ‘em while they’re cheap.

To find out more, check out Gameloft’s homepage

$6.99

iPad Only App – Designed for the iPad
Released: 2010-07-15 :: Category: Games / Adventure

$4.99

iPhone App – Designed for the iPhone, compatible with the iPad

Our Rating: ★★★★☆ :: TECHNICAL BEAUTY
Read Our Full Review >>

Released: 2009-09-02 :: Category: Games / Action

$4.99

iPhone App – Designed for the iPhone, compatible with the iPad
Released: 2009-09-17 :: Category: Games / Action

$4.99

iPhone App – Designed for the iPhone, compatible with the iPad

Our Rating: ★★★½☆ :: ALMOST PRO
Read Our Full Review >>

Released: 2009-11-26 :: Category: Games / Action

[ Gameloft Announces Zombie Infection HD And iPhone App Sale is a post from 148Apps ]


GT Racing: Motor Academy HD for iPad In-Depth Review

GT Racing: Motor Academy HD for iPad In-Depth Review is a post from: Best Iphone Apps Review Website

Developer: GAMELOFT
Price: $9.99
Version Reviewed: 1.0.0
Device Reviewed On: iPad

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 3 out of 5 stars
Gameplay Rating: 3.75 out of 5 stars
Replay Value Rating: 3.5 out of 5 stars

Overall Rating: 3.56 out of 5 stars

It’s a very good thing that I don’t drive in real life anything like the way I drive in Gameloft’s new GT Racing: Motor Academy HD game for the iPad. If I did, well, let’s just keep it simple and say that you wouldn’t want to be on the road with me. GT Racing Academy is the latest attempt at bringing a console-style racing game to the iPad, and while it’s full of features it still packs a mean learning curve.

GT Racing: Motor Academy HD allows you to start playing immediately, if you wish, via the Arcade Mode, but if you’re new to playing this type of racing game, it’s probably best to start in the Career Mode. Similar to console games such as Sony’s Gran Turismo, you must first get a lower-level license, then buy a car before attempting to win races and money. The beginning license trials serve as an excellent tutorial for the driving mechanics in the game, as you are required to accelerate fully, then stop in a predetermined area, or make a sharp turn without going off of the track. Given the control scheme of the game, these simple tasks are not particularly easy at first, so it’s good to get quite a bit of practice in before tackling an entire race. As you add licenses, you unlock other races and cars, so there’s a good motivation for playing the career mode for quite a long while.

And there’s a strong selection of cars available throughout the game. Fortunately, these are licensed cars, so there are no lookalikes or knock-offs present. Everything from Bugatti and Ferrari to Ford and Plymouth is available, providing drivers with over 100 unlockable cars throughout the game. Once you own cars, you can tweak them to your heart’s content by visiting the aftermarket store in Career Mode.

Once you’ve gotten comfortable with the game and have advanced considerably in your racing career, you can use your Gameloft Live account to test your skills online versus multiple opponents. While it may be tempting to jump right into the online mode from the outset, I recommend against it. Unless you enjoy having your hat handed to you repeatedly, you need to get some considerable experience offline before taking on actual humans. Once you’re ready for it, however, you’ll find that online multiplayer works very smoothly, and plays just as well as its offline counterpart.

GT Racing: Motor Academy looks good, though not quite as good as its nearest competition – Firemint’s Real Racing HD. While the car models are generally well done, don’t expect hyper-realism by any stretch – collisions won’t change the look or feel of your car. Also, while the graphics themselves aren’t sluggish, there isn’t much of a sense of speed when racing. True to the earlier Gran Turismo comparison, GT Racing is more of a sim-style racing game than an arcade racer, so the rush and sensation of speed in the game is not as prevalent as it might be in a more arcade-focused offering. The focus here is more on the subtle driving variables that can influence the outcome of a race.

The controls are similar to other touch-screen driving games. In the default mode, you can control your car by tilting the iPad left or right, while manipulating acceleration and braking via buttons on the right and left hand sides of the screen, respectively, but there are many possible ways to configure the controls beyond the simple default. First time players will have a heck of a time just keeping their car on the road when learning how to drive. As for me, all I needed was to have my Dad yelling at me from the passenger seat and it would have felt like being sixteen again. Fortunately, the developers have included a variety of driving aids to help those of us with less than polished skills. These include traction control, braking assistance and best lines to follow when driving. All of these help tremendously with the basic feat of keeping your car on the road. If accelerating and braking prove problematic, those can be set on automatic as well. My only concern is that I’m not sure how many races you could actually win while using these aids. Still, their inclusion is appreciated.

The in-game sound effects are workmanlike, but if you don’t like the music provided within the game, you can always pull up your in-car stereo (nicely represented as an Alpine system) and play playlists from your iTunes collection. So if racing while listening to the likes of Pavoratti is your thing, GT Racing has you covered.

Ultimately, it’s the developers’ choice to create a sim-style racing game that impacts whether or not you’re going to enjoy the game. Those who are looking for an arcade-style game that they can jump right into will be sorely disappointed, if not altogether frustrated. Unlike many iPhone/iPad games, GT Racing: Motor Academy HD is not a game you play in quick sessions. True to its roots, it’s a long-form game that requires patience and a fairly deep and abiding interest in auto racing. Sim racing fans will be comfortable with what they find in the game, and will be glad to see a wealth of options and customizations available for many of their favorite cars, right from the comfort of their iPads.

[ GT Racing: Motor Academy HD for iPad In-Depth Review is a post from 148Apps ]


Blokus HD for iPad Review

Blokus HD for iPad Review is a post from: Best Iphone Apps Review Website

Developer: GAMELOFT
Price: $4.99
Version Reviewed: 1.0.1
Device Reviewed On: iPad

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 2.5 out of 5 stars
Gameplay Rating: 4.5 out of 5 stars
Replay Value Rating: 4.25 out of 5 stars
Overall Rating: 3.81 out of 5 stars

Don’t let the shapes fool you. This is not Tetris. In fact, it’s the latest iteration in the Blokus franchise of games, this one designed exclusively for the iPad. Well, actually, that’s a little misleading. Yes, this is a game designed only for the iPad, but with the exception of one feature it’s EXACTLY the same game as the iPhone version.

If you haven’t already, peruse over to our review of the original, iPhone version of Blokus. Everything from that article applies to Blokus HD, except that this newest version does include a pass and play variant of the game so that up to four players can gather around one iPad and play. I’m not sure why this feature wasn’t included in the iPhone version, but then again I really don’t understand why this isn’t a universal app. Asking customers to pay $4.99 twice for what is basically the same game just seems wrong.

There’s no doubt that Blokus and Blokus HD are a lot of fun to play. The local and online multiplayer functions work like a charm, and even the computer opponents provide a sizable challenge. However, the criticisms of the original Blokus still remain in this newer version. To say that the control are a little fidgety is a gross understatement. Picking up and manipulating a game piece should be the first and foremost attribute of a game like this. Instead, there’s a discernible delay when choosing a game piece, and the piece itself is almost always out of alignment with your finger. In addition, turning a piece uses a mechanic that is plain unwieldy. Half of the time when i would try to rotate a piece it would spin in an incorrect direction. This is merely annoying when playing a local game, but when playing online (where turns can be a little as 30 seconds each) this badly designed scheme can cost you the game.

If you really like playing Blokus and already own it on your iPhone, I see no reason to pay the additional $4.99 to migrate it to your iPad. If you’ve never played the game at all, try out the iPhone free lite version to see how you feel about the control mechanics. This is one game where it pays to play first.

[ Blokus HD for iPad Review is a post from 148Apps ]


Prince of Persia: Warrior Within Review

Prince of Persia: Warrior Within Review is a post from: Best Iphone Apps Review Website

Developer: GAMELOFT
Price: $6.99
Version: 1.0.7

Graphics / Sound Rating: 4.25 out of 5 stars
User Interface Rating: 3.25 out of 5 stars
Gameplay Rating: 4 out of 5 stars
Re-use / Replay Value Rating: 3.75 out of 5 stars

Overall Rating: 3.81 out of 5 stars


Review for Seasoned Gamers

So, you’re a console gamer who has heard about Gameloft’s ambitious effort to port the second Prince of Persia game, Warriror Within, to the iPhone. While you’re eager to see a console game done right on the iPhone, you’re also worried that Ubisoft will be willing to slap their awesome brand on any mediocre marketing tie-in with the new movie. Should you, the gamer and fan, invest your time and money into this new iteration of the Prince of Persia series?

Short answer: yes. While Prince of Persia: Warrior Within suffers a little in its journey to the iPhone, it is still very much the same quality game you played in your living room.

In look, style, levels, and action, this is the console game wrought small on your iOS screen. Every jump, ledge, enemy, and cutscene from the console has been ported over, and Gameloft appears to have striven to make as few changes as possible. It’s a lengthy, satisfying action/adventure game with plenty of challenges.

Limitations of the mobile form do hinder the game a bit, however. Faced with the nigh impossible task of translating a complete console controller’s worth of actions to a virtual touchscreen, Gameloft came up with a contectual system that is a little clunky and chunky, especially if you’re more comfortable with a full console controller in your hands. If you can adjust yourself to it and forgive the intermittent load lag, you’ll find yourself having a singular console experience on the iPhone.

Review for Casual Gamers

From Doodle Jump to Pocket God, you’ve learned to love playing games on your iPhone. You may even have enjoyed more robust game like NOVA or Brothers in Arms. So, do you take the plunge into Prince of Persia: Warrior Within?

Short answer: yes, but with caution. Take everything I said to stalwart gamers above to heart, and then add this: Prince of Persia: Warrior Within is a game on a different level than any other you’ve played on your iPhone.

For one thing, it’s longer, tougher, and meaner than you’re probably used to, and certainly not a game for playing while standing in line. Save points are uncommon and there’s no such thing as an autosave. If you’re halfway through a level and close out the app, you’ve just lost all of your hard-earned progress.

Secondly, there’s a steep learning curve here. The entire first level of the game–and it’s a long one–is designed primarily to let you practice the jumping, tumbling, wall-running antics you’ll need to master to complete the game. You will probably die a lot, and even the Prince’s time-rewinding trick won’t stop you from playing the same rooms over and over again. The control issues, mentioned above, don’t help.

If you’re willing to tough it out, though, and if you want a deeper, more satisfying gaming experience than the next Doodle app, then you should play Prince of Persia: Warrior Within. It just might make a gamer out of you.

[ Prince of Persia: Warrior Within Review is a post from 148Apps ]