Chromodyne

Chromodyne is a post from: Best Iphone App Review Website

Developer: Chromodyne
Price: $0.99
Version Reviewed: 1.0.0 (iPhone OS 3.0 Tested)
Reviewed on: iPhone 3GS

iPhone Integration Rating: 3 out of 5 stars
Usability Rating: 4 out of 5 stars
User Interface Rating: 3 out of 5 stars

Overall Rating: 3.33 out of 5 stars

We all know match-3. You match up 3 types of a certain object or colored object, and the matches which include 3 or more, gain you points. The concept isn’t exactly new, in fact it’s been around for quite a while now. I ran into Chromodyne a few days ago. The game takes this simple – almost ancient – concept, and adds a little depth. Literally.

Back story – The earth is in peril. There is a huge asteroid about to hit us – but wait – a machine called the Chromodyne has the power to stop it. As a lone Chromodyne operator, you battle to solve the mystery of the Chromodyne, all the while trying to defend off purposeful attacks from two mischievous aliens.

“As a Quantum Chromodynamic Cyclotron, or Chromodyne, operator, you are the last line of defense the Earth has against interstellar catastrophe! Should the planet become endangered by an asteroid, comet or some other Massive Extra-Solar Smasher (MESS for short) it is your job to use the Chromodyne to combine exotic matter, shooting it into the MESS and causing it to shrink and eventually phase out of our universe, thus saving the Earth from certain doom!”

Developed by Colin Walsh of Celsiusgs Game Studios, Chromodyne sees match 3 go 3D, and from the second I picked up the game somehow I instinctively knew how to play.

Set in a cosmic rendered environment, the game starts off with a board of 80 different multicolored and quite futuristic symbols, set out in a cylindrical fashion. This cylinder is called the Chromodyne, and it’s split up into concentric rings, each of which are rotatable to up to 360°. As with all match 3-type games, your aim is to match up 3 or more of the same shape along the length of the Chromodyne.

The game plays out in two modes. Story Mode and Survival. In Story Mode you’ll be introduced into the story behind Chromodyne, and as you can probably guess – being cosmic based, it centers around the survival of earth and all it’s inhabitants. This is also the part of the game you’ll be introduced to the ‘retro-type’ character design. Between each stage you complete on Story Mode, you’ll come across Gary and Zarlax, otherwise known as ‘the bad guys’. These guys are set on making your life hell, and succeeding in making the asteroid hit Earth. While these characters have dialog within the game, you won’t find voice-overs here.

I don’t know about you, but I’ve found this with a number of games, and while it doesn’t totally spoil them, (and there’s no doubting that some of this dialog is genius), it still doesn’t change the fact that if a character’s mouth is moving on screen, I kinda find myself wanting to hear a voice. It builds character personality, so I can relate to the situation. Just a little niggle I had. Moving on .. During each stage of Story Mode you get ten minutes to complete as many matches as possible. The amount of matches and points these have gained for you are shown in the bottom left. The amount of time you have left before the round ends is shown in the bottom right. Need to pause the game? You’ll find the pause button on the right in the center.

Survival Mode on the other hand is a little different. In this mode the pressure is really piled on. In this mode, we see the introduction of a black hole, which gradually gets bigger as the level progresses, and in the top left you’ll find a meter which monitors the size of this black hole. In order to reduce the black hole, you have to keep matching, matching, matching. Each match of 3 or more incrementally reduces it’s size. The game ends when the black hole indicator reaches the circumference of the meter. In the last few seconds before the game ends, this meter will frequently flash red, warning you the black hole is about to devour your Chromodyne.

There are a few niggles with the game though. As mentioned above, the lack of voice over on written dialog doesn’t really connect you with the in-game characters. Also, the lack of an online leader board or any form of multiplayer option means that for now, you’ll be playing on your own, trying to beat your own score. That said, Chromodyne does seem to put a different and refreshing little spin on the whole match-3 diddy. The game is both visually exciting, and not to mention the soundtrack. I wasn’t expecting the soundtrack. It’s like a techno-like space-ish beat fest. Something that, although loops, is seriously great to listen to.

Taking everything into account, I like Chromodyne. It’s certainly not the finished product, with no Twitter and Facebook integration, and no online leader board, this game can feel like you’re playing it alone, and in my opinion it could do with a few additions as I mentioned above, a few of which I know Colin has in mind for the upcoming update. These include: New chapters to the story, Online leaderboards, and Head-to-Head multiplayer.

A refreshing title to watch, which (in my opinion) can only get better.


The Idiot Test 3 Hits Half A Million Downloads!

The original was first released on the Internet in 2006, and during that time it is said to have been played over a million times. Introduced to the App Store on September 20th 2009, and a collaboration between Nexx Studio and Ryan Curtis, the creator of the popular online flash hit The Idiot Test which inspired the creation of the App Store top selling app The Moron Test, The Idiot Test 3 is a flash-like port which in a sense merges these two hit titles together, and in a few words – tests your idiocy.

The game plays out by giving you a series of seemingly ridiculously simple tasks to complete. Tasks range from tapping the right colored buttons on-screen, or identifying the right object, within a series of objects, to continue. Failing to complete the tasks results in you undoubtedly being called – an idiot, and the game restarts, allowing you to give completing it, another shot.

While the game is said to be fun – albeit painfully easy – many people have looked down upon the title as a throw-away one. Something which the App Store doesn’t need. Essentially, another fart app. But the numbers say otherwise.

The studio explained that it first introduced the title onto the store for a mere $0.99 in September, but a few weeks go they made the decision to make the title free. Since doing so, in just a few weeks, The Idiot Test 3 has seemed to have gained huge popularity. In fact, over the short period of time the application was free, The Idiot Test 3 was said to have peaked to the top of the App Store download chart in the United Kingdom, Canada and Australia, as well as ranking as the Top 100 App in over 18 countries.

According to the studio, in the past 2 weeks alone, the app was downloaded at the rate of 20 users/per minute worldwide. This means that the Idiot Test has now surpassed 500,000 downloads. Considering what this game actually is, you have to admit that’s pretty impressive, eh?

Due to the title’s recent success, Nexx are now announcing that they’ve submitted a new update, which should be live soon. Submitted this past Monday, The Idiot Test 3 (v1.1.0) will now include over 20 new brain teasing tasks plus some minor improvements around the game’s overall gameplay. Nexx studio have said though that they will be increasing the price of The Idiot Test 3 to $0.99 again, when v1.1.0 is finally approved by Apple – So if this is your thing, to get in quick!

The Idiot Test 3

Category: Entertainment
Released: 2009-07-03
Price: FREE