Friday Five: June 18th, 2010

Friday Five: June 18th, 2010 is a post from: Best Iphone Apps Review Website

It’s Friday! Hurray! Of course, for me it’s summer vacation and Fridays aren’t quite as exciting. But, we’ve still got our traditional sampling of delightful new releases from the past week, so that’s something. Big names like ngmoco and Illusion Labs make an appearance this week, as well as a few more mainstream companies like ESPN. Enjoy!

Godfinger
Godfinger from ngmoco allows you to build up a little world of cartoony followers and exert your godly powers on them. In Godfinger, you can be a kind, caring deity—performing Wonders and helping your civilization prosper—or a wicked demagogue, leaving a path of destruction in your wake. You can control sun, rain, lightning, floods, and fire. As you play Godfinger, your actions shape the terrain and your populace’s opinion. It’s almost ngmoco’s answer to Pocket God. Go on, give it a try and test out your godly abilities…Godfinger, like many of ngmoco’s newer games, is free.

FREE!

iPhone App – Designed for the iPhone, compatible with the iPad
Released: 2010-06-17 :: Category: Games / Action

Geometry Wars: Touch
Geometry Wars was already a classic Xbox game, but it made its iPad debut back in March. Now, it’s a universal app, meaning that iPhone and iPod owners can get in on the action! Geometry Wars is a simplistic arcade shooter with basic, geometric graphics and a strong retro theme. It also was one of the first major games to make good use of the dual-stick shooter system that’s so popular on the App Store today. The iPhone/iPad version also includes a brand-new mode, Titan, in which you gradually break giant foes apart into swarms of smaller pieces.

$4.99
$9.99

+ Universal App – Designed for iPhone and iPad
Released: 2010-04-01 :: Category: Games / Arcade

ESPN Pinball
In honor of the World Cup, ESPN has a released a pinball app with some football-themed tables (ahem, soccer for us Americans). There’s also a Basketball table. The new pinball app is full of flashy graphics and boasts pass-and-play multiplayer, global and local leaderboards, and voice-overs from ESPN Sports Center host Jay Harris. It’s a marriage of a TV network, sports, and pinball…if that sounds a little strange, well, it is, but the game looks like some solid pinball fun nevertheless.

$3.99

iPhone App – Designed for the iPhone, compatible with the iPad
Released: 2010-06-14 :: Category: Games / Sports

Onion News Network
Where would we be without the Onion? In case you haven’t heard of this magnificent publication, the Onion is a completely satirical news network with both an online and a print publication. (Yes, that’s right: you can get a real Onion newspaper.) Their stories are funny, witty, snide, and clever; you’d be crazy not to enjoy browsing them. The Onion’s new app gives you mobile access to the entire Onion archives, including both textual stories and videos. There’s not much more to say: it’s a typical newspaper app. The only difference is that the Onion is anything but a serious, esteemed publication. It’s here to make you grin, and, perhaps, think.

FREE!

iPhone App – Designed for the iPhone, compatible with the iPad
Released: 2010-06-11 :: Category: News

Foosball HD
Illusion Labs has long expressed an interest in touchscreen gaming on larger screens (think back to their tabletop demo of Touchgrind) and now they’ve released an impressive iPad-only title: Foosbal HD. Foosball HD takes full advantage of the iPad’s large screen, transforming it into a top-down view of a foosball table designed perfectly for “local multiplayer”: both you and your friend just play foosball! You can also play against the computer, of course, but multiplayer is the real draw. Foosball seems like a natural fit for the iPad, and it’s great to see Illusion Labs putting the iPad to good use. Sorry, iPhone users; this one isn’t for us.

$2.99

iPad Only App – Designed for the iPad
Released: 2010-06-11 :: Category: Games / Simulation

[ Friday Five: June 18th, 2010 is a post from 148Apps ]


Ngmoco Launches iPad-Exclusive GodFinger

Ngmoco Launches iPad-Exclusive GodFinger is a post from: Best Iphone Apps Review Website

godfinger

Though an iPhone and iPod Touch version was test marketed in Canada last month, ngmoco’s free-to-play life simulation title GodFinger launched in the U.S. App Store this weekend as an iPad exclusive.

GodFinger gives players control over a planet and its primitive inhabitants, with the goal being to cultivate the planet’s surface and establish a working economy for its people. Players can choose to be either a benevolent ruler or a cruel demagogue, though the planet will thrive only through careful management of the natural elements.

As players cultivate the land and convert more followers, they will earn experience points, giving access to new powers and structures. This is where GodFinger’s micropayment system comes into play — players will be only be able to make a small amount of progress daily unless they purchase optional “Awe Points,” which work in a way similar to pet food in Touch Pets Dogs and mojo points in We Rule.

Awe Points are available in packages starting at $2.99 for 35 Points, with a 750-Point package retailing for $29.99.


GodFinger

GodFinger is a post from: Best Iphone Apps Review Website

(editor note: GodFinger is not available in the US App Store yet, but ngmoco:) says that it is coming soon!)

If you’ve ever had the pleasure of playing Bolt Creative’s Pocket God, you’ll probably understand how much fun it can be acting as ‘God’ over a group of (admittedly adorable) virtual characters. Within the game, players get to control almost every aspect of every day life for the islands small inhabitants, the pygmies. While good in its own right, Pocket God only focuses its attention on one small, virtually insignificant island. Released today, GodFinger by ngmoco takes this genius concept and multiples its size by … a lot.

IMG_0761In GodFinger, you don’t just get to control an island … you get to control a planet. Your planet. To do with whatever you please. Your planets inhabitants are called denizens and you get control them in any which way that you please! In order to play the game you’ll first need a Plus+ account. If you’re not familar with the service, Plus+ is ngmoco:)’s own social network which allows you to interact with other players of certain ngmoco-owned games, store achievements and game progress. If you already have an account, simply login and you’re ready to roll!

Starting out the game will take you on an interactive tutorial in which you complete a number of task to make you familiar with the game and its working. As you act as God, most of the in-game elements are “power” related. For example one of your first tasks is to find and guide your followers to your shrine. Your shrine is the global source of your godly power. Having your followers worship you around this totem-like statute will generate Mana. There are three types of currency you will come into contact with and use in GodFinger. These include; Mana, Awe and Gold. Mana is the “currency” of your powers, and while you have Mana you can perform various different wonders. Wonders are events like triggering a rain shower from a cloud, commanding lightening bolts, or lighting up your planet with sunshine. Your Mana regenerates over time, but you can speed this up by forcing your followers to worship you. If you need a quick fix of Mana you can trade Awe for Mana in the Awe store.

Awe is your virtual currency for buying goodies from the in-app Awe store. Where’s the catch? I here you ask. Well Awe costs real money. You can choose from 35 Awe costing £1.79 to 206 Awe costing £5.99 or go all out and pick-up 750 Awe for £17.99. The last currency used in the game is Gold. Old fashioned, gold will allow you to buy both buildings and other amenities for your followers.

IMG_0762Each of you followers has a bar of energy and each will alert you of what wonder you must perform for them, to keep the level of this energy constant. Every once in a while a new non-believer will be introduced to your planet. using your Mana to perform wonders you must convince these non-believers to become your followers. To pick up a follower and move him or her to a different place on your planet simply tap, drag and drop.

Moving onto actual gameplay, the game is set out on a huge barren planet. Using your fingers as navigation tools, you can virtually turn the planet and its contents either left or right. At any time you can double tap and zoom in on a certain part of this planet and fill the screen with its contents. Using gold you can build upon your planet creating farms and other building for your followers to work in. As you do, you’ll create a system which will continuously create more gold for you. The aim of the game is level up. You do this by gaining more Level XP (experience). For example 73/140 means you have earned 73 out of 140 XP, with 140 XP being the amount of experience you need to level up. This is where the social element also comes in. Supported by ngmoco:)’s own Plus+ network, GodFinger allows you to add contacts as Mystics. Mystics periodically earn you gold on other peoples planets. Adding and assigning a mystic on your own planet will ensure that person receives a wad of gold, too.

Overall, while the game is stunning to look at, and performs well, my opinions of GodFinger fall at the feet of this argument of the ‘Freemium’ business model ngmoco seem to have adopted for most of its games lately. Personally, I can see where they are coming from. They’re not forcing you to pay for in-game elements. In fact, if you like you can play the game for free and never pay for things like Awe. But, I believe there will come a point in the game where purchase is necessary, and therefore the game has to fall into the category of ‘Pay to Play’. While your planet will run without you, you may find the constant push notification asking you to come back and sort things out a little annoying. Sure these can be turned off, bu it doesn’t stop the fact that certain elements of the game will degrade while your away.

GodFinger is a very “hands on” kind of game, and apart from its pay-to-play nature … one I think fits the iPhone nicely.

Developer: Wonderland Software
Price: FREE
Version Reviewed: 1.0
Reviewed on: iPhone 3GS

Gameplay Rating: 4 out of 5 stars
Controls Rating: 4 out of 5 stars
Graphics and Sound Rating: 4 out of 5 stars
Re-use / Replay Value Rating: 3 out of 5 stars

Overall Rating: 3.75 out of 5 stars


Lionhead Veterans Form Wonderland Software, Announce GodFinger For Ngmoco

Lionhead Veterans Form Wonderland Software, Announce GodFinger For Ngmoco is a post from: Best Iphone Apps Review Website

godfinger_iphoneiPhone games publisher ngmoco (Rolando, Touch Pets Dogs) announced the upcoming release of GodFinger, a life simulation title created by former staff members of Fable series developer Lionhead.

Lionhead veterans Matthew Wiggins and Mark Rose founded the Guildford-based startup development studio Wonderland Software in the summer of 2009, with Al Harding joining the company shortly thereafter. Wonderland’s staff was previously involved in the creation of the Fable series and Lionhead’s 2006 god game Black & White 2: Battle of the Gods.

GodFinger puts players in control of a fledgling deity who must amass an army of followers. As their devoted ranks increase, players will have access to a variety of powers and abilities that will aid in warding off evil forces.

GodFinger’s gameplay involves strategic flooding and terraforming in order to create fertile land. A similar core mechanic was featured in the classic PC sim title Populous, developed by current Lionhead designer Peter Molyneux.

ngmoco has not yet announced a release date for GodFinger, but notes that the game is “rapidly approaching its App Store debut.”