Category Archives: iPad Games
Ninjatown: Trees of Doom HD for iPad Review
iPad Review: Foosball Hero
New Trailer Released for Upcoming ‘Tilt to Live HD’
‘Blind World’ Review – Artistic 2D Rolling Puzzler
First Screenshots of Upcoming ‘Battleheart’ from Mika Mobile
First Screenshots of Upcoming ‘Battleheart’ from Mika Mobile is a post from: Best Iphone Apps Review Website
Developer Mika Mobile, who are responsible for the popular Zombieville USA [$1.99/Lite/HD] and OMG Pirates! [$1.99/Lite], have just announced their newest iOS project called Battleheart. Battleheart is a real-time tactical strategy RPG that uses a line drawing mechanic for controlling the actions of its characters. You'll create a party of 4 from 8 different classes, and Mika Mobile assures there will be a robust skill system that offers a ton of ways to outfit your party members.
Here is an excerpt of some additional details about Battleheart that Mika Mobile has offered up in our forums:
The strategy lies in how you configure your party between the 8 classes and dozens of active and passive powers they possess. As they level up, you choose new skills which when used properly help to control the chaos of the battlefield. Examples include spells that slow time or raise your defenses, poisons that paralyze enemies, or attacks that simply deal heavy damage to thin out the enemies numbers fast.
Not too much more is known about the gameplay in Battleheart other than what can be found in the upcoming games thread, but we do know that the game will have universal iPad support and be optimized for Retina Display and fast-app switching. Mika Mobile is shooting for a release before the holidays, but are not going to rush anything out before the game is ready. They are currently working on a video preview of Battleheart in action, and we'll bring you any more news on the game as soon as it's available.
‘Pocket Frogs’ – 500,000 Downloads in Five Days and New Update Released
MovieCat! review
MovieCat! review is a post from: Best Iphone Apps Review Website
Price: $2.99
Version Reviewed: 1.0
Device Reviewed On: iPhone 4
Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 4.5 out of 5 stars
Replay Value Rating: 4.25 out of 5 stars
Overall Rating: 4.19 out of 5 stars
It might sound corny but I had trouble putting MovieCat! down. That’s how much it hooked me. It’s a movie trivia game, so of course if you don’t like movies, you won’t like this. If you’re a huge film buff like me, though, you will absolutely adore it.
MovieCat! comes from the makers of the Invisibles quizzes, a series of puzzles that have ably tapped into the trivia market. Who wants complicated quizzes after all? You just want to feel smug about what you do know. Nothing beats the satisfaction of completing an Invisibles quiz. MovieCat! continues to tap into this by offering 14 different puzzle categories, all equally as compelling, bar possibly one.
Some focus on certain genres such as action, horror, comedy or chick flicks. Others provide lines of dialogue and require you to guess what film is being quoted. All the puzzles offer multiple choice answers which is much more convenient than having to type the answer. All the puzzles offer a nice variety of trivia so you never feel stuck with the same puzzle type.
The only one that feels a little weaker than others is the DVD Chapters game whereby you figure out what film is being discussed through the names of its DVD chapters. Maybe it was just because I was terrible at it, but I just didn’t enjoy it as much as the others. It felt all too random to guess what the answer could be.
Each game is divided into five rounds of five puzzles each. Get an answer wrong and you lose one of your cat’s nine lives. On Medium or Hard, you lose more cats for each incorrect answer. At the end of the five rounds, you’re given a Cat Scene to complete. This is where the cat in the title makes the most sense. An image is displayed of a few colourful cats imitating a famous scene from a film. It’s charming and fun to be able to collect all the scenes. Some of them are harder than you’d think, too. Each game doesn’t take long to complete, which makes it ideal for a quick play during your daily commute, or simply because it’s so much fun.
I played MovieCat! for a good 5-6 hours before I noticed any repeated questions in the line up. Even then, it was only the odd question here or there, and there were still plenty of new questions to answer. When you do eventually run out of questions, there’s also an additional puzzle pack that can be purchased.
If you like movies, this really is an unmissable purchase. I haven’t had this much fun with a trivia game for a long time. The cutesy cats only help matters.
[ MovieCat! review is a post from 148Apps ]
‘Karate Champ’ Sale, Update from Revolutionary Concepts
‘Karate Champ’ Sale, Update from Revolutionary Concepts is a post from: Best Iphone Apps Review Website
Wayne Whatford over at Revolutionary Concepts dropped us a line to let us know that '80s arcade classic Karate Champ – both the iPhone [link] and iPad [link] versions — is on sale this weekend for $0.99, down from $1.99 and $2.99, respectively. This marks a great chance for iPad users who grabbed the iPhone version early on to checkout the version tailored for Apple's tablet, featuring split-screen, head-to-head, two-player action.

In other news from the studio, forum readers may have noted the thread recently started by Revolutionary Concepts, challenging readers to guess what the initials of an upcoming game stand for. Those initials are "U. o. T." and some of the suggestions readers have been making are … well … amusing. The studio indicates the game is being created with just two criterion:
- It should have ZERO Buttons or onscreen controls of any kind, making it immediately accessible to anyone.
- Deliver it to you guys in just 2 weeks from start to finish!
Free copies of the game go to users with the closest (or funniest) guesses, at launch.
Whatford also indicated that his studio's iPhone adaptation of the Data East laserdisc classic Road Blaster is progressing nicely. The only time this game has been seen outside of Japan is in the Sega CD port which not only suffered from the same horrid video compression of all Sega CD games, but also got renamed to Road Avenger. Revolutionary Concepts have completely remastered the game, and when it is finally released, it will play at 60FPS at full iPhone 4 or iPad resolutions. They've also completely redesigned the dashboard of the car, added in tilt controls, and made a whole list of other tweaks. The studio is hoping for an end-of-month release for Road Blaster, we're told.
Whatford tells us that various, unspecified titles will follow shortly behind Road Blaster. Stay tuned.
‘The Secret of Monkey Island: Special Edition’ for iPad – Finally Released
‘Danger Derby’ for iPad Review – Zoom Zoom
GTA: Chinatown Wars HD for iPad Review
GTA: Chinatown Wars HD for iPad Review is a post from: Best Iphone Apps Review Website
Price: $9.99
Version Reviewed: 1.0.0
Device Reviewed On: iPad
Graphics / Sound Rating: 4.5 out of 5 stars
Game Controls Rating: 4.5 out of 5 stars
Gameplay Rating: 4.5 out of 5 stars
Overall Rating: 4.5 out of 5 stars
For those of you that might be new to the iPhone, iPod Touch, and iPad gaming scene, there are several games that simply stand above the rest in terms of quality, features, and overall design. Games like Chaos Rings from Square-Enix, Real Racing from Firemint, and Plants vs. Zombies from Popcap Games all elevate the standards that other companies should strive to meet. Grand Theft Auto: Chinatown Wars fits into this category as well, and arguably stands as the perfect blend of touch features, game play, and overall enjoyment.
The first thing that stands out when playing GTA: Chinatown Wars, especially when playing the HD version, is the graphics. This version of GTA returned to the old top down style of game play that existed in the first versions of GTA. The comparison below shows that the top down graphics have progressed leaps and bounds from the original titles (Pictures of GTA 2 taken directly from Rockstar’s website).


Game play in Chinatown Wars meets the quality that we’ve come to expect from GTA games. The world is completely open, with various shops and side missions, mixed in with guided missions to progress the story line. As the story progresses, new side missions, additional artillery, and new vehicles become available to the player.
The iPad version of Chinatown Wars offers much the same play style as its smaller version. While there is no additional content in the HD version, there are some noticeable upgrades. The graphics are just beautiful when maximized on the iPad. Increased polygon counts on specific models combined with enhanced lighting explosion effects really add a level of depth to the aesthetics of the game. Having the game maximized to 1024 by 768 really is a well deserved enhancement, and fits the iPad perfectly.

The only difficulty I found was in the control structure. I wouldn’t even call it a game specific problem, but with the increased real estate on the iPad I found myself missing buttons in high activity events. This was specifically troubling after I stole a vehicle and was in the midst of a getaway, and I missed the steering button, running headfirst into a building.
It isn’t Rockstar’s well established GTA style that really sets this title apart from other app store offerings, however. It’s the amazing way that this gaming elite company integrated touch screen features into the title. From hot wiring a car to building your own explosives, touch specific mini-games (for lack of a better word) are scattered throughout the game and in good numbers as well. These features are extremely impressive, easy to learn, and a lot of fun to use.

Usually a company establishes something that works and they overpopulate a game with that feature, creating a feeling of repetitiveness by the end of the game. Rockstar not only avoided this completely, but they designed the game in such a way that I was always excited to reach another mini-game. Rather than design one single way to hotwire a car, there are several. Some cars have advanced security systems that need to be connected to a PDA, and the code entered to hotwire. Others can be hotwired using the electrical system, where the player takes the lines, puts them together, twists them, and starts the car all by using the touch screen capabilities.
The story is typical of a GTA title, but open world games such as this aren’t known for being heavily appreciated for their story. Instead, game play usually outshines any need for a cohesive, linear story. That said, Rockstar has put together a storyline that offers just enough to keep the game interesting, even if some of the “cliff hangers” and “big reveals” are fairly easy to guess way before they are ever brought to the surface.
From a technical stand point, there were three separate times when the game crashed on me. This typically wouldn’t be a major issue but there also seems to be an issue with the auto-save system. Auto-save is something that, IMO, is a MUST for portable games, and should be active after each activity. After my iPad crashed, I found that certain side quest achievements I had completed were no longer, well, achieved. I was still in the same place in the main story, but had lost about $3,000.00. Again, this is merely an annoying error that will ultimately be patched up in a bug fix I’m sure, but it’s something that frustrated me enough to make mention of it here.
Despite this small frustration, GTA: Chinatown Wars HD is every bit the game its other versions is, and I would argue this stands above the rest as the best way to currently play Chinatown Wars. Graphically the game is great. The main story combined with a healthy dose of side missions and mini games keeps the game fun through the very end. A large open world leaves much of the direction of the game in the control of the players.
If you’ve never played a GTA game, I must caution you. This is very much a 17+ game. Given the amount of press that Rockstar has received in recent years, I don’t imagine this is news to anyone, even if you aren’t familiar with the game at all. Don’t be fooled by Apple’s overly strict policies though. There are a plethora of suggestive themes, bad language, and blood and guts. Just my kind of game, but not the kind of game your 2nd grader should be enjoying.
For veterans of the series, if you haven’t played this specific volume yet, shame on you. You should either go out and purchase this game immediately, or turn in your gamer card immediately. You can check out GTA: Chinatown Wars HD for iPad, or GTA: Chinatown Wars (iPhone), for $9.99. While you won’t get any new content for upgrading to the HD version, it’s so pretty I can’t see why you wouldn’t. If you’re even remotely considering it, you’re a true fan of the series and I wouldn’t give it a second thought. In fact, why are you still reading this? No really. Go buy it now!
[ GTA: Chinatown Wars HD for iPad Review is a post from 148Apps ]
GTA: Chinatown Wars HD for iPad Review
GTA: Chinatown Wars HD for iPad Review is a post from: Best Iphone Apps Review Website
Price: $9.99
Version Reviewed: 1.0.0
Device Reviewed On: iPad
Graphics / Sound Rating: 4.5 out of 5 stars
Game Controls Rating: 4.5 out of 5 stars
Gameplay Rating: 4.5 out of 5 stars
Overall Rating: 4.5 out of 5 stars
For those of you that might be new to the iPhone, iPod Touch, and iPad gaming scene, there are several games that simply stand above the rest in terms of quality, features, and overall design. Games like Chaos Rings from Square-Enix, Real Racing from Firemint, and Plants vs. Zombies from Popcap Games all elevate the standards that other companies should strive to meet. Grand Theft Auto: Chinatown Wars fits into this category as well, and arguably stands as the perfect blend of touch features, game play, and overall enjoyment.
The first thing that stands out when playing GTA: Chinatown Wars, especially when playing the HD version, is the graphics. This version of GTA returned to the old top down style of game play that existed in the first versions of GTA. The comparison below shows that the top down graphics have progressed leaps and bounds from the original titles (Pictures of GTA 2 taken directly from Rockstar’s website).


Game play in Chinatown Wars meets the quality that we’ve come to expect from GTA games. The world is completely open, with various shops and side missions, mixed in with guided missions to progress the story line. As the story progresses, new side missions, additional artillery, and new vehicles become available to the player.
The iPad version of Chinatown Wars offers much the same play style as its smaller version. While there is no additional content in the HD version, there are some noticeable upgrades. The graphics are just beautiful when maximized on the iPad. Increased polygon counts on specific models combined with enhanced lighting explosion effects really add a level of depth to the aesthetics of the game. Having the game maximized to 1024 by 768 really is a well deserved enhancement, and fits the iPad perfectly.

The only difficulty I found was in the control structure. I wouldn’t even call it a game specific problem, but with the increased real estate on the iPad I found myself missing buttons in high activity events. This was specifically troubling after I stole a vehicle and was in the midst of a getaway, and I missed the steering button, running headfirst into a building.
It isn’t Rockstar’s well established GTA style that really sets this title apart from other app store offerings, however. It’s the amazing way that this gaming elite company integrated touch screen features into the title. From hot wiring a car to building your own explosives, touch specific mini-games (for lack of a better word) are scattered throughout the game and in good numbers as well. These features are extremely impressive, easy to learn, and a lot of fun to use.

Usually a company establishes something that works and they overpopulate a game with that feature, creating a feeling of repetitiveness by the end of the game. Rockstar not only avoided this completely, but they designed the game in such a way that I was always excited to reach another mini-game. Rather than design one single way to hotwire a car, there are several. Some cars have advanced security systems that need to be connected to a PDA, and the code entered to hotwire. Others can be hotwired using the electrical system, where the player takes the lines, puts them together, twists them, and starts the car all by using the touch screen capabilities.
The story is typical of a GTA title, but open world games such as this aren’t known for being heavily appreciated for their story. Instead, game play usually outshines any need for a cohesive, linear story. That said, Rockstar has put together a storyline that offers just enough to keep the game interesting, even if some of the “cliff hangers” and “big reveals” are fairly easy to guess way before they are ever brought to the surface.
From a technical stand point, there were three separate times when the game crashed on me. This typically wouldn’t be a major issue but there also seems to be an issue with the auto-save system. Auto-save is something that, IMO, is a MUST for portable games, and should be active after each activity. After my iPad crashed, I found that certain side quest achievements I had completed were no longer, well, achieved. I was still in the same place in the main story, but had lost about $3,000.00. Again, this is merely an annoying error that will ultimately be patched up in a bug fix I’m sure, but it’s something that frustrated me enough to make mention of it here.
Despite this small frustration, GTA: Chinatown Wars HD is every bit the game its other versions is, and I would argue this stands above the rest as the best way to currently play Chinatown Wars. Graphically the game is great. The main story combined with a healthy dose of side missions and mini games keeps the game fun through the very end. A large open world leaves much of the direction of the game in the control of the players.
If you’ve never played a GTA game, I must caution you. This is very much a 17+ game. Given the amount of press that Rockstar has received in recent years, I don’t imagine this is news to anyone, even if you aren’t familiar with the game at all. Don’t be fooled by Apple’s overly strict policies though. There are a plethora of suggestive themes, bad language, and blood and guts. Just my kind of game, but not the kind of game your 2nd grader should be enjoying.
For veterans of the series, if you haven’t played this specific volume yet, shame on you. You should either go out and purchase this game immediately, or turn in your gamer card immediately. You can check out GTA: Chinatown Wars HD for iPad, or GTA: Chinatown Wars (iPhone), for $9.99. While you won’t get any new content for upgrading to the HD version, it’s so pretty I can’t see why you wouldn’t. If you’re even remotely considering it, you’re a true fan of the series and I wouldn’t give it a second thought. In fact, why are you still reading this? No really. Go buy it now!
[ GTA: Chinatown Wars HD for iPad Review is a post from 148Apps ]
Buganoids Review
Buganoids Review is a post from: Best Iphone Apps Review Website
Price: Free, with $0.99 In-App Purchase to Remove Ads
Version Reviewed: 1.0
Device Reviewed On: iPhone 3G, iPad
Graphics / Sound Rating: 4.2 out of 5 stars
Game Controls Rating: 4.15 out of 5 stars
Gameplay Rating: 4.25 out of 5 stars
Replay Value Rating: 4.1 out of 5 stars
Overall Rating: 4.18 out of 5 stars
Backflip Studios have taken this summer to experiment with the freemium model for their games – offering them for free download with $0.99 in-app purchases to remove banner ads. Their final summer release in this series of freemium games is Buganoids. The game is inspired, visually and gameplay-wise, by 1980s arcade games, by having you running around a circular planet shooting at bug enemies that spawn from the center of the planet. This means that you have to get used to running around the planet to get to where you can get a proper shot off, and to try to keep enemies from getting to the planet’s surface where they can charge at you and take you down.
Buganoids is quite fun, and nails the retro arcade experience perfectly. Maybe the best thing that can be said about Buganoids is how authentic it feels – if this game was released 25-30 years ago, there would be games we’d be playing today that were influenced by this. It nails all of the other conventions – powerups, bonus enemies, the 8-bit graphics. While Buganoids is not a universal app, the game does come in iPhone and iPad flavors, and syncs up your high scores between both versions via OpenFeint.
Buganoids suffers from the same problem that most games in a circular playing field do: aiming is a pain. Angles are difficult to figure out, and it can be a pain to figure out the aiming line on a moving enemy. It’s part of why games with circular playing fields never really took off – it’s hard to escape that awkward feeling of firing on a circular playing field. It’s part of why Galaga is much beloved to this day, and a game like Gyruss is far less remembered. Circular playing fields just aren’t as natural, and that awkwardness does permeate through Buganoids at times. As well, due to the game being split into two separate versions, you have to pay to remove ads on both your iPad and iPhone/iPod touch separately.
Buganoids, much like the other freemium Backflip releases this summer, is well worth a download, and it isn’t a huge fee to remove the ads. Pick up Buganoids if you like 80’s arcade games, and want to play something that feels like it was recently dug out of a box somewhere and ported to iOS.

iPad Only App – Designed for the iPad
Released: 2010-09-16 :: Category: Games / Arcade
[ Buganoids Review is a post from 148Apps ]
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