‘Buck and the Coin of Destiny’ Review – GameStop Bunny Gets His Own Game

‘Buck and the Coin of Destiny’ Review – GameStop Bunny Gets His Own Game is a post from: Best Iphone Apps Review Website

Some of you gamers out there may remember a GameStop ad campaign from a couple of years ago featuring a foul-mouthed little bunny named Buck who would find himself in funny situations as he made his way through fake versions of Mario-like 2D platforming games. For reference, there is a nice montage video on YouTube showing some of Buck's commercials. The ads were a hit, and there was even a short-lived game available on GameStop's website that let you play through a level featured in one of the commercials. Now, GameStop has given Buck another chance at video game stardom in a new iPhone game just released on the App Store called Buck and the Coin of Destiny [99¢].

Buck and the Coin of Destiny is an auto-running platforming game that have become quite popular with the success of games like Canabalt [$2.99] and Monster Dash [99¢]. There's a Story mode that has Buck running through five different video game-themed levels in an effort to get from the start to the finish of each level as the story of the Coin of Destiny unfolds. For example, one level is reminiscent of the Legend of Zelda games, one is very Castlevania-esque, and before and after each level are some funny animated Buck the Bunny cutscenes. Buck automatically runs to the right and tapping the screen allows you to jump or double-jump as you collect coins and powerups while avoiding spikes, pits, and enemies.

The five levels of the Story mode are fairly short, and it won't take too long to complete the whole campaign. However, there is an Arcade mode that lets you play through any of the five level themes in randomly generated endless fashion. This mode has the potential for unlimited replayability, but I do have one small gripe about it. You start the endless portion with only one heart, meaning if you hit any hazard it's instantly game over. Like the Story mode, you can pick up additional hearts along the way, up to a total of eight. That's fine for the Story levels that have a definitive ending, but in endless mode the ability to pick up additional hearts can cause a game to drag on for a pretty long time. I'd much prefer to see how far I can make it with the threat of instant death looming, or even just a cap of 3 or 4 hearts instead.

The gameplay in Buck and the Coin of Destiny isn't the best available in the running platform genre, but it's really not bad at all. The jumping controls are responsive, the level designs are interesting, and it's simple and fun to play. I'm really surprised by how much I continue to come back to Coin of Destiny. The Story portion is pretty short, but a fun ride while it lasts. The end of the game offers a “to be continued…” so the brevity may be rectified in the future with updates. The endless Arcade mode is a great addition to lengthen out the game, even if it does tend to drag on a bit. There's also a number of achievements to earn in the game, and local scores are kept for the Story mode and each individual Arcade level. Sadly there's no Game Center integration or online functionality other than the ability to share your scores over Facebook.

If you were familiar with the GameStop Buck commercials, like many of the players in our forums, then you'll likely get your dollar's worth of enjoyment on the cutscenes alone. If you don't really care about the Buck character but are looking for a new running platform game, then Buck and the Coin of Destiny really isn't a bad choice at all. I'd really like to see the game evolve with updates to add more content to the Story mode, some tweaks to the endless Arcade mode, and some sort of online functionality for achievements and high scores. There's a really nice foundation in place here, and even in its current state Buck and the Coin of Destiny is a solid running platformer for the price.


Freebie Alert: ‘Galaxy on Fire 3D’ – Don’t Miss This One

Freebie Alert: ‘Galaxy on Fire 3D’ – Don’t Miss This One is a post from: Best Iphone Apps Review Website

If you've found yourself excited by all the coverage of Galaxy on Fire 2 lately between the initial set of screenshots, the WWDC hands-on, the teaser trailer, and finally the full trailer, this is a freebie you won't want to miss. Galaxy on Fire 3D was released in early 2009, and includes over 20 hours of space shootin' and tradin' gameplay. It feels a little dated compared to more recent shooters, but that doesn't make the game any less fun to play through.

Galaxy on Fire 2 is scheduled for release this October, and while I doubt that playing through the first one will be at all required to enjoy the second… There's no reason not to give this game a try, especially while it's free.


‘Gangstar: Miami Vindication’ Review – Better Than the First, But Still Room for Improvement

‘Gangstar: Miami Vindication’ Review – Better Than the First, But Still Room for Improvement is a post from: Best Iphone Apps Review Website

A little more than a month ago, iPhone giant Gameloft first announced a sequel to Gangstar: West Coast Hustle [$4.99 / Free / HD], an open-world crime game which we liked quite a bit in our review despite a few disappointments. Gangstar: Miami Vindication [$6.99] was released this evening, and while several of our annoyances from the first have been tweaked or massaged to be less problematic, there's still a few things keeping Miami Vindication from being our favorite thug simulator.

Much like the original, Gangstar: Miami Vindication features a full city to explore, a wide variety of vehicles to steal, weapons ranging from baseball bats to flame throwers, and a heap of missions to complete. (75 to be exact.) The game plays exactly how you'd expect it to play if you've ever played a Grand Theft Auto or similar type of open world crime game. You can play through the series of missions which vary wildly from something as simple to going to a particular point in the city to stealing a specific car or even racing. Alternatively, you can just disregard the missions entirely and instead just drive around the city, stealing cars, running from the police, or really doing whatever you feel like doing.

While there isn't a whole lot of innovation to be found in Miami Vindication, it has been improved in some ways over the original. For instance, the game is fully voiced over and the voice acting actually seems to be a little better than your typical Gameloft game– at least for major characters. Gameloft also has been boasting the fact that the game was written in part by one of the writers from the TV show The Wire. This story consists of dabbling in the various sectors of the Miami criminal underground on the hunt for your missing brother. I don't see it winning any awards, but by and large the dialog in Miami Hustle is substantially less cringeworthy than West Coast Hustle.

Controls seem to be a lot tighter than the original, offering three different options: Tilt, a virtual steering wheel, and a slider which I've found myself preferring. When on a motorcycle, tilting your device back and forth executes wheelies and stoppies although riding a wheelie for any length of time usually seems to result in a spectacular crash. Lighting is improved as well, resulting in some fairly spectacular views during sunset and sunrise as the entire city is bathed in warm sunlight.

Unfortunately, even though the lighting is better, Miami Vindication is home to some heinously low polygon models. Cars look decent, but character models look absolutely dreadful. Animations are extremely limited, faces lack depth, there are no fingers to be found anywhere, and no lips move when anyone speaks. Instead, they just flail their arms about and bop their heads back and forth. With how much of the game is spent watching two characters talk to each other, this soon becomes incredibly distracting.

The draw distance is decent, but pop-in is considerable. You can see buildings and terrain from far away, but trees and other small details all appear incredibly close to your character. Much like the original Gangstar, the city of Miami in Miami Vindication is terribly barren. Only a few cars will ever appear on screen at once, and pedestrians are rare as can be. Everything feels entirely too clean and empty. Gameloft did implement some varied areas to the city instead of being totally metropolitan, but all the subareas all feel equally lonely and empty.

If you can get past the relatively sparse graphical environment, there really isn't anything else like Miami Vindication on the App Store. Riding around on motorcycles and boats is a lot of fun, and if you can find a helicopter, flying around the city is really pretty cool. I still prefer Grand Theft Auto: Chinatown Wars [$9.99 / Free / HD], but if you don't like the top-down view and want a full 3D experience, Gangstar: Miami Vindication is worth exploring.