Category Archives: Role-Playing
Old School Inspired RPG ‘Undercroft’ Resurfaces on the App Store for Free
Old School Inspired RPG ‘Undercroft’ Resurfaces on the App Store for Free is a post from: Best Iphone Apps Review Website
If you've been following App Store gaming for a while, you may remember a retro-inspired RPG named Undercroft from developer Rake in Grass. It was a turn-based RPG that replicated the faux first-person exploring of old-school titles that used scaling of 2D images and sprites to simulate a 3D world. Undercroft was released last October to a largely positive reception in our forums, but strangely the title was pulled from the App Store last month. After some confusion as to why, a representative from Rake in Grass informed our forum members that the Undercroft IP and the game engine that it ran on had been sold to fellow developer Jagex, who many may recognize as the creators of the online MMO Runescape but who also have an assortment of titles available for the iPhone.
Due to being busy with several upcoming games, Rake in Grass didn't feel they would have the time or resources to devote to Undercroft and hence turned the title over to Jagex. The old version was taken down, and a new version published under Jagex was sent to the App Store and released earlier today, surprisingly for free. This is essentially the exact same Undercroft that you would have paid $5 for up until last month, and when questioned in our forums about ulterior motives behind this Jagex responded that there are no plans for in-app purchases and Undercroft will remain free for the foreseeable future. There is an unobtrusive advertisement for Runescape on the title screen, but other than that this is the full game for free.
Jagex will support this current version of Undercroft and most likely is working on expansion packs or a sequel to the game. My guess is that they made this version of Undercroft free so as to build up a large user base that would want to buy into these future endeavors. Regardless of any of that, there's no reason not to take a look at Undercroft now that it's free. It may be old-school at the core, but it offers a compelling gameplay experience that lets you build a team from many different classes, complete quests, fight enemies, explore an interesting world, and more. Undercroft was definitely a solid choice for $5 before and is pretty much a no-brainer now that it has returned for free.
‘Final Fantasy Tactics: The War of the Lions’ – Not Being Released On September 15th After All
‘Final Fantasy Tactics: The War of the Lions’ – Not Being Released On September 15th After All is a post from: Best Iphone Apps Review Website
The Final Fantasy Tactics series is on its way to the iPhone, but not as soon as we had hoped. Recently some rumors had been spreading around that Final Fantasy Tactics: The War of the Lions would be released on the 15th of this month, which unfortunately has been debunked officially courtesy of the Square Enix Facebook page.

The release date is still to be determined per Square Enix, but as a bit of a consolation prize they did release the above screenshot of the currently in development iPhone game. Being huge Tactics fans, we're more than a little disappointed that we won't be playing the game as soon as we had hoped, but we're definitely going to keep an eye out for more news on the game's development.
Square Enix RPG ‘Chaos Rings’ Gains iOS 4 Multi-Tasking and Retina Display Support
Square Enix RPG ‘Chaos Rings’ Gains iOS 4 Multi-Tasking and Retina Display Support is a post from: Best Iphone Apps Review Website
If you just bought a brand new iPod touch with a Retina Display or already have an iPhone 4, Square Enix's Chaos Rings [$12.99 / HD] is a game that is highly worth considering with the release of the latest update. Chaos Rings looked great before, and now looks even better with high resolution graphics, UI elements, and text. To sweeten the deal they even added multitasking support for instant switching between battling and whatever other apps you're using.

We liked Chaos Rings enough to award it five stars in our review, and really think it's a game that any fan of turn based RPG's should own. With this latest update, that's especially true if you have a Retina Display device.
Choose Your Own Adventure with Choice of Games’ Library of Interactive Fiction
Choose Your Own Adventure with Choice of Games’ Library of Interactive Fiction is a post from: Best Iphone Apps Review Website
We've posted a few times about the Fighting Fantasy, Gamebook Adventures, and Sorcery! series of interactive fiction and have gotten a surprisingly positive response every time. Those books are like the Choose Your Own Adventure novels you may remember reading as a child, with an element of randomization thrown in by needing to complete various dice challenges throughout the books to determine which way the story forks. Choice of Games abandons this dice-based gameplay model for a much more traditional (and in depth) multiple choice system for each decision that I actually enjoyed quite a bit.
Under the hood of all these games is something Choice of Games calls "ChoiceScript". ChoiceScript allows for works that are much more complicated than your typical two decision fork that leads off to two different pages as it supports things like variables in the story. These variables not only allow you to sometimes name characters yourself, but are often used as character statistics, with some decisions leading to gaining a particular stat which could potentially open up areas later in the book.

Choice of the Dragon in Mobile Safari on the left, Choice of Broadsides app on the right.
The coolest part about all this is that Choice of Games has a guide on how to use ChoiceScript, and it's actually quite simple. If you've got the time to invest in to building a piece of interactive fiction in ChoiceScript, they'll even host it for you on their online game portal and App Store listing, sharing 75% of the profits.
The presentation of these games is very bare bones, and are little more than black text on a white background with UI elements that just consist of basic form components. They play the same both in the browser on ChoiceOfGames.com as they do in app form, so if you've got constant internet connectivity you can just make a home screen bookmark for the game you're playing. If you've got an iPod touch or a non-3G iPad, the apps are totally worth downloading if you find yourself getting in to them.
Just like the other interactive fiction we've posted about, these works are completely independent of each other and reading one isn't required to enjoy the rest:
Choice of the Vampire, $1.99 Begin your two-hundred year journey as a vampire in New Orleans, 1814; choose whether you will seek love, power or redemption as you negotiate the growing-pains of the young Republic.
Choice of Romance, $1.99 Play as a young courtier who catches the monarch’s eye. Will you find true love? Gain a crown? Lose your head? A text-based multiple-choice game of romance, deception and court intrigue.
Choice of Broadsides, Free Multiple-choice swashbuckling naval adventure, in the spirit of C. S. Forester’s Hornblower or Patrick O’Brian’s Aubrey/Maturin books, with a dash of Jane Austen.
Choice of the Dragon, Free Play as a fire-breathing dragon who sleeps on gold and kidnaps princesses for fun. Dominate the local kingdom, loot and pillage, and inspire terror in the hearts of your enemies!
Paranoia, Free By Kie Brooks. When you think your doctor may be trying to kill you, life gets complicated. Survive this multiple-choice game if you can.
What Happened Last Night?, Free By Kie Brooks. “What Happened Last Night?” is a dark but occasionally humorous action murder mystery multiple-choice text-based game.
The Nightmare Maze, Free By Alex Livingston. “The Nightmare Maze” is the story of a 19th-century Bostonian plagued by strange nightmares. Lose yourself in the depths of a tormented psyche and try to find the logic to the night terrors in this haunting text-based multiple-choice game.
Popcorn, Soda … Murder?, Free By Pauzle. “Popcorn, Soda … Murder?” is a thrilling text-based multiple-choice murder mystery. Can you find all the clues at the murder scene and piece together who must have done it and how?
‘Rimelands: Hammer of Thor’ Review – Roll the Dice in this Epic Turn-Based RPG
‘Rimelands: Hammer of Thor’ Review – Roll the Dice in this Epic Turn-Based RPG is a post from: Best Iphone Apps Review Website
Rimelands: Hammer of Thor [$4.99] is a new tactical turn-based RPG from developers Dicework and Crescent Moon Games (of Ravensword [$3.99/Lite] fame). We previewed a hands-on video of the game about a month ago that explained how the turn-based combat worked as well as showcasing some of the games many items and weapons. With Rimelands now available, we've been able to experience these first hand, and came away impressed with how well the different elements of the game come together. The dice-rolling combat mechanic gives it an old school pen-and-paper feel, while the dungeon crawling and loot collection offers plenty to discover in the game. Couple that with an interesting story and top-notch visuals, and Rimelands is one of the best RPG experiences you can have on the iPhone.
Humans have squandered the resources of the world, throwing off the balance of the ecosystem and turning their once beautiful lands into an uninhabitable frozen wasteland. They are forced to move into underground vaults for a thousand years, and when they finally emerge they find that a new race called the Fair Folk have taken over the dominant role above ground. Humans try to reclaim their territory, and war ensues. An uneasy peace is finally reached between the two sides, and they are able to precariously coexist together above ground. This leaves countless underground vaults filled with treasures of the last millennium, ready to be explored and exacted by you, treasure hunter Rose Cristo.
The story in Rimelands sets the stage perfectly for a dungeon crawling adventure. You'll play the role of Rose as she travels to the many towns and vaults in Rimelands discovering treasures, completing quests, and evolving her character with the multitude of items and abilities available. The game is played from an isometric viewpoint and combat and movement are grid-based. This can take some getting used to as you're only able to move in four directions rather than being able to move around the world freely. Coming within striking distance of an enemy allows you to engage in the turn-based combat which is a mixture of long-ranged and melee attacks. An interesting dice mechanic determines your offensive and defensive effectiveness, and playing Rimelands feels like an interactive board game where all of the dull pen-and-paper stuff has been automated for you.
An overhead map lets you travel to the towns and vaults that you discover during the game. Quests are obtained by talking with characters around the world much like your typical RPG. There is a main storyline to follow as well as many side quests to pick up and complete. The dungeons in Rimelands are full of dangerous enemies, as well as many unique treasures. Traversing these dungeons feels very Diablo-esque, as there are many rooms to explore and a ton of loot to obtain, although with strategic turn-based combat instead of the hack 'n slash variety. Making your way through the dungeons is incredibly fun, and I found it hard to stop playing until I was sure I'd explored every nook and cranny of each in order not to miss any lucrative treasure chests.
One of the high points of Rimelands is the extensive variety of items and weapons in the game, as well as the various skill trees for your character. Defeating enemies earns you gold and experience points, and upon leveling up you can choose a new ability from one of three skill trees. Barbarian brings melee effects, Assassin boosts your ranged abilities, and Shaman covers magical abilities. There's quite a bit of diversity with how you want to build your character, and good reason to play through the game multiple times focusing in different areas each time. An engineering dynamic is in the game as well, allowing you to build different weapons with blueprints that you find. It's an interesting idea, but not totally necessary due to the many excellent weapons you're bound to come across in the game anyway.
Graphically Rimelands is a beautiful game. The characters and enemies are fairly detailed, and their animations are excellent. The environments are also very attractive, with snowy terrain when you are in the above ground areas and dark dungeons with nice lighting effects when you go underground. The in-game graphics do have a slightly jagged look to them, but nothing overly detracting. Retina Display support is a possibility down the road, as is a native iPad version, although nothing has been finalized. Rimelands runs just fine in 2x mode on the iPad, and players in our forums are definitely enjoying the game this way. The story is told via static illustrations and text, and by in-game dialogue between characters as well. There isn't any full motion video or animated cutscenes, but the story is engaging and the illustrated bits look great.
There are plenty of other nuances to Rimelands, and it really is a game with a grand scope. You can expect to get about 8-10 hours out of one playthrough, and there is good incentive to go through multiple times and try out different character builds. Plus, this should only be the first chapter in the Rimelands universe, as more content will be coming down the line via updates as well as planned sequels. Dicework and Crescent Moon have a winner on their hands here, and I'll be looking forward to seeing more from this series. I don't typically love turn-based strategy games, but Rimelands had me hooked almost instantly. It's easy enough to get into whether you enjoy the strategic combat, loot collecting, character leveling, or just want to uncover the story in the unique steampunk universe. For fans of these elements, or any gamer in general, Rimelands: Hammer of Thor is a solid choice.
Crescent Moon Games’ ‘Rimelands: Hammer of Thor’ Released
Crescent Moon Games’ ‘Rimelands: Hammer of Thor’ Released is a post from: Best Iphone Apps Review Website
Anticipation has been building on our forums for months now around Crescent Moon Games' Rimelands: Hammer of Thor [$4.99] since it was first announced. Due to an approval SNAFU, Rimelands took a little bit longer to be released than expected, but it just appeared for downloads mere moments ago.

In Rimelands, you follow the treasure hunter Rose Cristo through an epic steampunk fantasy adventure. The entire game is turn based, and features tons of customization options through talent trees and skill boosts. We're still working on our review which we will have posted soon, but if you've been chomping at the bit for Rimelands after following the threads in our upcoming games forum… It is finally here.
‘Godville’ A Month Later – Still The Best Game I Don’t Play
‘Godville’ A Month Later – Still The Best Game I Don’t Play is a post from: Best Iphone Apps Review Website
A little over a month ago I first posted my review of Godville [Free] and was entirely amused by the concept behind the game. In essence, Godville is barely a game at all, as your interaction with the world is limited to either encouraging or punishing your hero who otherwise just goes about his business. You play as your hero's god, and the "game" basically consists of you reading the events that transpire in your hero's life. Depending on how you treat your hero either through punishment or encouragement, your hero will either be a cold hearted bastard killing everything in its path or a happy go lucky lover of all things living… Or something in between.
Godville is a community driven game, and once your hero reaches level 10 you're able to participate in the idea box. You can submit ideas for items, equipment, quests, enemies, combat actions, and tons of other things. Users then vote on these entries, which are eventually implemented in the game. Initially, the adventures of your hero in Godville when the game first launched were fairly repetitive, but after a month of idea box submissions from users, the game has only grown more amazing.

Not only is Godville getting better from user submissions, but the developers have been hard at work releasing updates both to the Godville client itself, and the web-based backend that powers the whole game. Special artifacts are one of my new favorite inclusions. These are new items that your character will loot from monsters or win from duels that have special abilities. Of course your hero is entirely too stupid to operate said artifacts themselves, but you can spend your god power (otherwise used for punishing and encouraging) to have them operate the item. These items can teleport them back to town, put a gold brick in their inventory, strike a death from their records, and many other things.
The amusing part of all this is that if you don't catch that your hero has one of these special artifacts in their inventory, chances are they'll just give it away, sell it, or otherwise get swindled out of it before you even have a chance to use it. Even if you do use it and it has some marvelous effect, they'll usually just hawk it for beer money anyway. How little control you have over your hero is part of what makes Godville so much fun for me, as my hero almost never does what I want him to do, but seemingly has developed his own (fairly stupid but evil) personality of his own.
Previous to the recent update, your character would randomly find themselves in duels with the heroes of other players. Now, every few hours, you can send your hero off to an arena to immediately participate in these duels. Aside from potentially humiliating another god with defeat, winning a duel also awards you all the coins that the opponent is holding along with some other swag… This is often lost anyway as your hero's ego grows and he bites off more than he can chew in combat, then endlessly begs you to be resurrected.
I decided to post about this game again not only because it has had significant updates since our initial review, but also because I'm downright amazed that a game that isn't really even technically a game has held my attention for so long. Checking up on what my Godville dude is doing has somehow managed to slip in between checking my email and checking my Twitter feed on my phone. Admittedly, when I first tried the game I thought Godville had sky-high novelty value, but I didn't see it lasting for me as most novelty-heavy games are only amusing until said novelty runs out.
The buckets of creativity being dumped in to Godville seems to always make loading up the game amusing. Initially I only saw Godville as a clever jab at the grind of RPG's as instead of you spending your time grinding, your hero does it for you. After spending an immense amount of time with the game over the last month, Godville seems to be the most captivating virtual per experience I've had so far on the iPhone. If you haven't yet, you really need to give this game a try to see if it grows on you just as much as it has grown on me.
Upcoming ‘Magic Life’ – Turn Your Friends Into Toads and Pigs
‘Phantasy Star II’ Review – More of This Please, Sega
Exclusive ‘Phantasy Star II’ Preview – Another Classic Genesis RPG From Sega
‘Hybrid 2: Saga of Nostalgia’ Trailer Released
‘Hybrid 2: Saga of Nostalgia’ Trailer Released is a post from: Best Iphone Apps Review Website
Late last year Gamevil's action adventure RPG Hybrid: Eternal Whisper [$2.99 / Free] hit the App Store, offering an extensive skill upgrading system along attacks that change depending on how your character is gripping their sword. The original Hybrid was well received on our forums, with many fans of the Zenonia series enjoying the shift to an even more action-oriented gameplay model.
Hybrid 2: Saga of Nostalgia is in the final stages of beta testing which has been conducted in part on our forums and if all goes as planned, Gamevil plans on submitting the game to Apple towards the end of the month. In the meantime, they've released the following teaser trailer which includes a bit of gameplay towards the end:
We'll post more when we get our hands on the game, but if you enjoyed the first, look forward to Hybrid 2 arriving sometime this September.
Stumble Upon
Del.icio.us
Buzz





































