Prince of Persia Retro Review

Prince of Persia Retro Review is a post from: Best Iphone Apps Review Website

Developer: Ubisoft
Price: $0.99
Version Reviewed: 1.0.0

Graphics / Sound Rating: 3.75 out of 5 stars
Game Controls Rating: 1.75 out of 5 stars
Gameplay Rating: 3.75 out of 5 stars

Overall Rating: 3.08 out of 5 stars

Ah Prince of Persia, how I love thee. I remember playing Prince of Persia on an ancient black and white Toshiba laptop that my father had with a whopping 13 inch screen. I learned quite a bit of command prompt at that point, trying to figure out all the games that little baby had.

Well, this is that same game, with a beefed up graphical interface and touch style controls, of course. Staying true to the term Retro, nothing has been changed from the original title in regards to control or design. The graphical increase does nothing to stave off the complication of controls that plagued the original, and for better or worse, the experience is very similar.

Depending on your patience level, it is in fact possible to get better at the control scheme and progress through the game. Having spent hours as a child trying to master this game, it was a short stint for me to jump in and re-apply those hours of experience to the current structure of the game. Newcomers, however, may find a giant learning curve in front of them in order to get going through the game.

All and all, this is a great ride through memory lane and a must have for those of you who took the ride back in the day. For new players, you won’t find anything state of the art here, but for a great look at some of the older video games that new games were built from, there aren’t many with the same kind of legacy as Prince of Persia. This update is a pleasant addition to an old relic, and you can try it out for $0.99.

[ Prince of Persia Retro Review is a post from 148Apps ]


Prince of Persia: Warrior Within Review

Prince of Persia: Warrior Within Review is a post from: Best Iphone Apps Review Website

Developer: GAMELOFT
Price: $6.99
Version: 1.0.7

Graphics / Sound Rating: 4.25 out of 5 stars
User Interface Rating: 3.25 out of 5 stars
Gameplay Rating: 4 out of 5 stars
Re-use / Replay Value Rating: 3.75 out of 5 stars

Overall Rating: 3.81 out of 5 stars


Review for Seasoned Gamers

So, you’re a console gamer who has heard about Gameloft’s ambitious effort to port the second Prince of Persia game, Warriror Within, to the iPhone. While you’re eager to see a console game done right on the iPhone, you’re also worried that Ubisoft will be willing to slap their awesome brand on any mediocre marketing tie-in with the new movie. Should you, the gamer and fan, invest your time and money into this new iteration of the Prince of Persia series?

Short answer: yes. While Prince of Persia: Warrior Within suffers a little in its journey to the iPhone, it is still very much the same quality game you played in your living room.

In look, style, levels, and action, this is the console game wrought small on your iOS screen. Every jump, ledge, enemy, and cutscene from the console has been ported over, and Gameloft appears to have striven to make as few changes as possible. It’s a lengthy, satisfying action/adventure game with plenty of challenges.

Limitations of the mobile form do hinder the game a bit, however. Faced with the nigh impossible task of translating a complete console controller’s worth of actions to a virtual touchscreen, Gameloft came up with a contectual system that is a little clunky and chunky, especially if you’re more comfortable with a full console controller in your hands. If you can adjust yourself to it and forgive the intermittent load lag, you’ll find yourself having a singular console experience on the iPhone.

Review for Casual Gamers

From Doodle Jump to Pocket God, you’ve learned to love playing games on your iPhone. You may even have enjoyed more robust game like NOVA or Brothers in Arms. So, do you take the plunge into Prince of Persia: Warrior Within?

Short answer: yes, but with caution. Take everything I said to stalwart gamers above to heart, and then add this: Prince of Persia: Warrior Within is a game on a different level than any other you’ve played on your iPhone.

For one thing, it’s longer, tougher, and meaner than you’re probably used to, and certainly not a game for playing while standing in line. Save points are uncommon and there’s no such thing as an autosave. If you’re halfway through a level and close out the app, you’ve just lost all of your hard-earned progress.

Secondly, there’s a steep learning curve here. The entire first level of the game–and it’s a long one–is designed primarily to let you practice the jumping, tumbling, wall-running antics you’ll need to master to complete the game. You will probably die a lot, and even the Prince’s time-rewinding trick won’t stop you from playing the same rooms over and over again. The control issues, mentioned above, don’t help.

If you’re willing to tough it out, though, and if you want a deeper, more satisfying gaming experience than the next Doodle app, then you should play Prince of Persia: Warrior Within. It just might make a gamer out of you.

[ Prince of Persia: Warrior Within Review is a post from 148Apps ]


Tom Clancy’s Splinter Cell: Conviction Infiltrates App Store

Tom Clancy’s Splinter Cell: Conviction Infiltrates App Store is a post from: Best Iphone Apps Review Website

Sam Fisher makes his iPhone debut with Tom Clancy’s Splinter Cell: Conviction ($9.99), a Gameloft-developed adaptation of the latest entry in Ubisoft’s Splinter Cell stealth-action series.

Conviction finds renegade spy Sam Fisher on a mission to rescue his kidnapped daughter from the clutches of a corrupt secret agency. Players will stealthily take on waves of armed soldiers throughout 11 levels.

The iPhone version of Conviction retains many of the gameplay mechanics that defined the original console version. The “Last Known Position” feature allows players to sneak up on enemies after luring them to a previous hiding spot, while the “Mark & Execute” mechanic automatically takes out multiple marked pursuers at once.

Splinter Cell: Conviction includes a selection of unlockable Gameloft Live trophies and awards.


Ubisoft Reveals Prince of Persia Retro for iPhone

Ubisoft Reveals Prince of Persia Retro for iPhone is a post from: Best Iphone Apps Review Website

Ubisoft has revealed that a port of Jordan Mechner’s 1989 action game Prince of Persia is on its way to the App Store.

Specifically, it seems to be a port of the Macintosh edition of Prince of Persia, which featured richer graphics than the more familiar versions released for Apple II, DOS, and PC platforms. Judging from the screenshots Ubisoft has released so far, the new iPhone port appears faithful to the original game in terms of graphics and level layouts.

Prince of Persia is a landmark platformer that gives players one hour to escape from an evil vizier’s dungeon and rescue a captured princess. During Prince of Persia’s creation, Mechner used rotoscoping technology to accurately capture human movement, giving the protagonist fluid and lifelike animation. This also served to make the game’s many death scenes that much more gruesome in appearance.

Ubisoft notes on its website that Prince of Persia Retro was set to be released in the App Store on April 29th, but the game still has yet to surface. A new release date has not yet been announced.




Hands On Preview: Prince of Persia: Warrior Within for the iPhone

Hands On Preview: Prince of Persia: Warrior Within for the iPhone is a post from: Best Iphone Apps Review Website

Recently, Gameloft called press members to Paris to celebrate their 10th Anniversary and to take a look at some new iPhone and iPad games. This is our first of a series of hand on preview articles on what we saw there. Most of the games we saw should be out this month, with more new ones following right behind them. So it was at Le Cite de la Mode et du Design that we got our grubby little hands on this most anticipated iPhone game.

Prince of Persia: Warrior Within is a port of the game of the same title released for Xbox, PS2, GameCube, and the desktop PC. It was also renamed Prince of Persia: Relevations and released for the Sony PSP. The PSP version is the one I’m most familiar with and remember playing it for some time. Unfortnatly I could never finish the game as it kept locking up at some point near the end (bad UMD most likely). The cut scenes and voice overs are transferred straight from the console version.


For those not familiar with Prince of Persia games, this one, like most of the others, is a run/jump/shoot timing based platformer with a few puzzles thrown in. The 3D feature of this Prince of Persia game adds an extra complexity to the game that is a welcome addition from the older Prince of Persia games.

You progress through the levels, finding the travellable path and fighting enemies along the way. You will also encounter various puzzles as well. They may require special timing, special fighting moves, or a combination of the two. Luckily you can save your progress along the way at various points which will give you multiple chances to pass the more difficult puzzles.

The iPhone version contains all 24 of the chapters from the original game. While the whole game is there, the textures and polygons look to be scaled down just a bit for the iPhone. They still look lush and fantastic on the iPhone and the gameplay doesn’t seem to have suffered at all. The game itself is smooth and looks fantastic on the device.

At first glance, the controls seem complex, but I had no problem getting used to them pretty quickly. The touch control pad on the left and a set of 4 context sensitive buttons on the lower right corner of the device.

Prince of Persia: Warrior Within should be out sometime this month and I, for one, am really looking forward to finally being able to finish this game.

[ Hands On Preview: Prince of Persia: Warrior Within for the iPhone is a post from 148Apps ]


Assassin’s Creed II: Multiplayer Sneaks Into App Store…And It’s Free!

Assassin’s Creed II: Multiplayer Sneaks Into App Store…And It’s Free! is a post from: Best Iphone Apps Review Website

ac2Back in early February, Ubisoft announced an upcoming, mysterious app store game…an online, multiplayer game based on Assassin’s Creed II. Early this morning, Assassin’s Creed II: Multiplayer made its appearance on the App Store. Most startling, however, was its promotional price: for the first 48 hours of its launch, Ubisoft is giving the game away for free.

Afterwards, of course, the game will be converted to a paid one, with a supposed price of $2.99. We can only assume that the giveaway is meant to boost the ranks of players, since this is an online-only game.

Here’s some snippets from our preview article:

Titled “Assassin’s Creed II: Multiplayer,” this iPhone-exclusive title will feature some sort of four-player assassin deathmatch. The screenshots show a top-down view and feature environments inspired by the cities featured in Assassin’s Creed II.

It’s all live, and will use a WiFi connection for matches. You’ll have six powerups at your disposal, but perhaps your most important tool will be your assassin’s stealth, as you can take advantage of your environments and hide within crowds of citizens. The teaser website also mentions a “notoriety” system, which will use a “dynamic ranking system” to place players on the leaderboards, as well as built-in achievements. You’ll be able to challenge friends to matches, but I hope that random matchups are also included.

Be sure to grab the game while it’s free. Hopefully we’ll have our own impressions up soon!

Assassin’s Creed II: Multiplayer

Category: Games / Adventure
Released: 2010-03-01
Price: FREE


Assassin’s Creed II: Multiplayer Free for First 48 Hours

Assassin’s Creed II: Multiplayer Free for First 48 Hours is a post from: Best Iphone Apps Review Website

aciimulti

Ubisoft has launched Assassin’s Creed II: Multiplayer, an iPhone and iPod Touch-exclusive entry in its popular stealth-action franchise.

Following up on the company’s previous App Store release Assassin’s Creed II: Discovery, AC II Multiplayer allows up to four players to compete against one another over a Wi-Fi connection. Multiplayer matches feature a heavy emphasis on stealth — assassins must blend in with crowds of non-player characters to avoid their pursuers, while also remaining undetected by their prey.

The game includes three different maps based on locations from the console version of Assassin’s Creed II, and features online leaderboards and an integrated friends system to allow for quick matchmaking.

Assassin’s Creed II: Multiplayer is available as a free download for its first 48 hours of release, after which it will be priced at $2.99.


“Assassin’s Creed II: Multiplayer” Announced

“Assassin’s Creed II: Multiplayer” Announced is a post from: Best Iphone Apps Review Website

ac1It hasn’t been long at all since the release of Assassin’s Creed II: Discovery, but the folks at Ubisoft have already announced their plans to release a third Assassin’s Creed game on the App Store. Titled “Assassin’s Creed II: Multiplayer,” this iPhone-exclusive title will feature some sort of four-player assassin deathmatch. The screenshots show a top-down view and feature environments inspired by the cities featured in Assassin’s Creed II.

ac2It’s all live, and will use a WiFi connection for matches, which is a bit disappointing—Bluetooth is so much simpler!—but it’s possible that that detail was simply omitted for brevity’s sake. You’ll have six powerups at your disposal, but perhaps your most important tool will be your assassin’s stealth, as you can take advantage of your environments and hide within crowds of citizens. The teaser website also mentions a “notoriety” system, which will use a “dynamic ranking system” to place players on the leaderboards, as well as built-in achievements. You’ll be able to challenge friends to matches, but I hope that random matchups are also included.

You can read the full details revealed so far on Ubisoft’s website. In the meantime, we’ll anxiously await the release of more information (or better yet, the game itself!). We’ve already seen two solid ports of the Assassin’s Creed DS games to the App Store, and this iPhone-exclusive title should be very interesting.


Ubisoft Releases Assassin’s Creed II: Discovery for iPhone

Ubisoft Releases Assassin’s Creed II: Discovery for iPhone is a post from: Best Iphone Apps Review Website

assassins2

After testing the App Store market last year with a series of language-learning utility apps, console publisher Ubisoft has launched its first major game title for the iPhone and iPod Touch. Assassin’s Creed II: Discovery ($9.99) is an original entry in Ubisoft’s stealth-action franchise, ported from the Nintendo DS.

Assassin’s Creed II: Discovery features many of the same gameplay elements that defined the franchise’s console titles, and adapts them to fit in the context of a side-scrolling platformer. Players use an analog control bar to sneak protagonist Ezio past his pursuers, with context-sensitive action buttons controlling jumps and attacks.

Like the Gameloft-published predecessor title Assassin’s Creed: Altair’s Chronicles, Discovery serves as a side-story to the core franchise, and promises to reveal new details about the Assassin’s Creed universe. Discovery features eight missions in all, and includes a selection of gameplay-extending unlockables and special features.


Assassin’s Creed 2: Discovery Preview

Assassin’s Creed 2: Discovery Preview is a post from: Best Iphone Apps Review Website

932575_5Ubisoft invited us to a preview of Assassin’s Creed 2: Discovery last week. In addition, we got a chance to talk with the producer, Ben Mattes about the game and Ubisoft’s plans for the iPhone.

Assassin’s Creed 2 is a 2.5D adventure game that takes place in the same story as the console version, but in 2 chapters of the story that are missing from that console version. There’s about 6 hours of gameplay along the main story line in this game that is definitely more arcade like than the console versions.

Assassin’s Creed 2 was accidently released a couple weeks ago. While no one will say exactly what happened, our best guess is that they were testing the infamous App Store approval process and forgot to set the release date out in the future.

Now the official release date is February 1st and the price is expected to be $9.99, but that’s not final. Ubisoft aren’t stupid, they just like other developers, know how to put their apps on sale to get exposure.

Read on for more screen shots and a video demo of Assassin’s Creed 2.

Here’s a gameplay demo of Assassin’s Creed 2 from YouTube:

The game looks fantastic on a 3GS / second generation iPod Touch, with silky smooth graphics and well detailed artwork. Be warned though, you will not get nearly the same experience on a first generation iPod Touch or original iPhone as you will on the latest devices. While the game will still work, the graphics won’t be nearly as good. This game was ported from the DS version, and perhaps this is a remnant of that port.

As far as the future for Ubisoft on the iPhone, they plan on bringing their biggest brands from the console over to the iPhone for both large games such as this one and smaller games like the recently released Rabbids Go Phone.

Assassin’s Creed 2 is set for release on February 1st. We’ll have a review ready for you then.

Rabbids Go Phone

Category: Games / Adventure
Released: 2009-12-24
Price: $0.99


Gameloft Ports Driver to iPhone

Gameloft Ports Driver to iPhone is a post from: Best Iphone Apps Review Website

driver

Before Grand Theft Auto hit consoles, PlayStation owners had Driver, a crime-themed stunt driving game that shared many similarities with Rockstar’s flagship series. Gameloft now brings Driver ($6.99) to the iPhone with dramatically upgraded visuals and a new touch screen-based control scheme.

In Driver, players assume the role of Tanner, an undercover police officer posing as a getaway driver for the criminal underworld. Players must outrun the police, safely escort criminal contacts, and make quick deliveries over the course of 40 story missions.

I rented Driver back in the day and recall playing it from start to finish, but otherwise remember absolutely nothing about the experience. Except for the frustrating parking garage tutorial mission. Man, that thing was horrible. Hopefully Gameloft’s version includes an easier tutorial, or at least a skippable one.