We Farm Review

We Farm Review is a post from: Best Iphone Apps Review Website

Developer: ngmoco:)
Price: FREE
Version Reviewed: 1.0

Graphics / Sound Rating: 4 out of 5 stars
Game Controls Rating: 4 out of 5 stars
Gameplay Rating: 1 out of 5 stars
Re-use / Replay Value Rating: 5 out of 5 stars

Overall Rating: 3.5 out of 5 stars

We Farm is the type of game that drives anyone over the age of 30 (should be 12) insane. There is no story, no winner, no loser… so really no point. Much like Farmville before it, the games sole reason for existence is to hope that people become impatient and buy goods (Gro) via in-app pruchase to speed the game up. That and to sell advertising space to impressionable tweens.

The game is a simple clone of the Farmville idea that was made hugely popular on Facebook. You start with a farm, and you must build crops, animal pens, and other buildings to make money. Nothing is instant though, so instead of building up this great farm in a day, you have to wait around for a set amount of time to harvest/ milk cows/ whatever else there is to do. The more things that you do, the more experience you get which unlocks the ability to buy bigger and better things.

The problem for many people is that there is no way to lose. Your farm never fails, there is no ranking promotion you get for good crop placement, you just do whatever you want until you run out of money, then wait for your stuff to grow or mature.

To add some substance to the game, you can add friends to share your goods with. For instance, if you build a well on your property, you can sell Popsicle parties to anyone that wants one. You can also go to other peoples farms and buy their goods, gaining both parties XP. There’s no real sense of necessary commerce going on, such as the trade of supplies that you can actually use, so it quickly becomes obvious that going to friends farms is just a way for ngmoco to get you to view more ads.

Somehow though, whether it be from the constant push notifications sent to you when something is completed (you can turn them off if you want) or just habit, you keep on playing. I’ve been “playing” We Farm for a few days now, each time wondering where my life is going. There really is infinite replay value because there is no end. Nobody wins. Ever.

To me, this game is just the embodiment to what happened when we started giving trophies to kids for participation. I really desperately want something to do in this game. I want to lower my crop prices and run my neighbor out of business. Maybe I could start a farmers market and then beat up my rivals Street Fighter style. I think this boils down to the difference between my Doom/Duke Nukem generation and the current Zynga playing one.

Oh, and my screen name is Chris148apps. Come buy a Popsicle party or something, I need the XP.

[ We Farm Review is a post from 148Apps ]


iPad Game Preview: We Farm

iPad Game Preview: We Farm is a post from: Best Iphone Apps Review Website

Farmville has only just appeared on the iPhone, and ngmoco is already testing the waters with their own farming sim, We Farm. If you thought We Rule was the developer’s answer to the Facebook farming phenomenon, you were only half right.

Everything about We Farm should be immediately familiar to We Rule fans; from the plot of land you are originally assigned, to the farms (called gardens) you have to maintain, to the Gro (think Mojo) you have to purchase to speed up various processes, there is little initial difference between the two games.

The differences become more apparent as you play through the tutorial which quickly progresses you to a level 6 farmer. Building a coop allows you to raise chickens (and later ducks and, I assume, other fowl as you progress in the game) which you must pet to keep happy. This latter innovation brings a simple type of Tamagochi pet management to We Farm, but it remains to be seen if this is developed at later levels in the game. I’m currently building some of the other farm areas available during the early stages in the game, so it remains to be seen what other new features We Farm will surprise me with.

The overall presentation of We Farm is, if you can believe it, even more cartoonish and exaggerated than We Rule, and the sound effects and music complement this approach perfectly, with frequent interludes of hayseed, down home banjos and harmonicas. It definitely has its charms, but will fans of We Rule want to build a similar mini-society in a similar way? The two games are very much alike.

We Farm is currently available in Canada. Look for it to hit the US iTunes store soon.

[ iPad Game Preview: We Farm is a post from 148Apps ]


Next Apps from ngmoco:) Announced: We Farm, We City, Touch Pets Cats, and The Next Eliminate

Next Apps from ngmoco:) Announced: We Farm, We City, Touch Pets Cats, and The Next Eliminate is a post from: Best Iphone Apps Review Website

We got a chance to stop in ay the new office of ngmoco:) recently for a quick rundown on some of their upcoming apps. As you may remember, they made a business switch recently and are moving completely to the free to play model where the games are free to download and play, but have some form of in-app purchases to give you a better experience. Their latest creations all fall into that model and include a spin-off from Touch Pets Dogs, Eliminate, and two from We Rule.

We Farm

First up is ngmoco:)’s answer to Farmville. Built from the We Rule engine, this game will look familiar to those of you who have played We Rule. But this time around the focus is on farming. Both raising crops (like in We Rule), and raising livestock are the prime methods to earning in-game cash. To keep things a little friendlier though, animals are never sent off to slaughter. Instead, after raising them they are sent to be judged.


We City

Next up, also built on the We Rule engine, We City. While We Farm is fairly similar to We Rule, this one changes things up a little bit. Instead of building a farm/kingdom, you are building a city. Think of this is a very simplified, friendly and social version of SimCity.


In both We City and We Farm, you can visit your friends creations and interact by purchasing services and goods from them, much like in We Rule. It should be noted that ngmoco:) have made the odd decision to have each individual game, even though they are very similar and are targeting a similar audience, have their own unique version of We Rule’s mojo. Players would, I’m sure, greatly appreciate a common in-game bonus currency so that if you excel in one game you can speed up another. But alas, this is not to be.

Touch Pets Cats

Touch Pets Cats is the answer to Touch Pets Dogs for you feline lovers. Similar game, but there are a few small changes in how it’s played. For one, since cats generally stay inside, the whole experience is indoors. You have the option to decorate your living space with earned and purchasable items and furniture.


The Next Version of Eliminate

By far the most interesting title we saw was the next version of Eliminate. Currently without a final title, this version will be set in the current time instead of the future — think US military fighting in the middle east. Much like Eliminate, it’s multiplayer over the Internet and works butter smooth. The game itself reminded me very much of Counterstrike and had some really good action. No images of the game yet, but keep an eye out for full details.

[ Next Apps from ngmoco:) Announced: We Farm, We City, Touch Pets Cats, and The Next Eliminate is a post from 148Apps ]